#PlayerShotData

ShotImage = ".\ShotData.png"
/*
ShotData{	//Vbg
	id =  0
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1,35,34,68)//1.35/32.66
	}
	//
	rect = (2,2,33,33) 
}
///
   1   34  1
  35   68  2
  69  102  3
 103  136  4
 137  170  5
 171  204  6
 205  238  7
 239  272  8
 273  306  9
 307  340 10

 341  374 11
 375  408 12
 409  442 13
 443  476 14
 477  510 15
 511  544 16
 545  578 17
 579  612 18
 613  646 19
 647  680 20

 681  714 21
 715  748 22
 749  782 23
 783  816 24
 817  850 25
 851  884 26
 885  918 27
 919  952 28
 953  986 29

 987 1020 30
1021 1054 31
1055 1088 32
1089 1122 33
1123 1156 34
1157 1190 35
1191 1224 36
1225 1258 37
1259 1292 38
1293 1326 39

1327 1360 40
1361 1394 41
1395 1428 42
1429 1462 43
1463 1496 44
1497 1530 45
1531 1564 46
1565 1598 47
1599 1632 48
1633 1666 49
1667 1700 50

1701 1734 51
1735 1768 52
1769 1802 53
1803 1836 54
1837 1870 55
1871 1904 56
1905 1938 57
1939 1972 58
1973 2006 59
2007 2040 60

2041 2074 61
2075 2108 62
2109 2142 63
2143 2176 64
2177 2210 65
2211 2244 67
2245 2278 68
2279 2312 69
2313 2346 70

2347 2380 71
2381 2414 72
2415 2448 73
2449 2482 74
2483 2516 75
2517 2550 76
2551 2584 77
2585 2618 78
2619 2652 79

2653 2686 80
2687 2720 81
2721 2754 82
2755 2788 83
2789 2822 84
2823 2856 85
2857 2890 86
2891 2924 87
2925 2958 88
2959 2992 89

2993 3026 90
3027 3060 91
3061 3094 92
3095 3128 93
3129 3162 94
3163 3196 95
3197 3230 96
3231 3264 97
3265 3298 98
3299 3332 99
3333 3366 100
3367 3400 101
///
*/
ShotData{//Ch1
	id =  1
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1,681,34,748)
}
ShotData{//e
	id =  2
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,1, 34,34)
		animation_data = (1, 35,1, 68,34)
		animation_data = (2, 69,1,102,34)
		animation_data = (3,103,1,136,34)
		animation_data = (4,137,1,170,34)
		animation_data = (5,171,1,204,34)
		animation_data = (6,205,1,238,34)
		animation_data = (7,239,1,272,34)
	}
}
ShotData{//(SR)
	id =  3
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,1361, 68,1428)
		animation_data = (1, 69,1361,136,1428)
		animation_data = (2,137,1361,204,1428)
		animation_data = (3,205,1361,272,1428)
		animation_data = (4,273,1361,340,1428)
		animation_data = (5,341,1361,408,1428)
	}
}
ShotData{//V
	id =  4
	delay_color = (255,255,255)
	render = ALPHA 
	angular_velocity = 45 
	rect = (1361,1,1462,102)
}
ShotData{//Ԃ̕1
	id =  5
	delay_color = (255,255,255)
	render = ALPHA 
	angular_velocity = 20 
	rect = (409,2109,476,2176)
}
ShotData{//..2
	id =  6
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,273,1,306,34)
		animation_data = (1,307,1,340,34)
		animation_data = (2,341,1,374,34)
		animation_data = (3,375,1,408,34)
		animation_data = (4,409,1,442,34)
	}
}
ShotData{//..3
	id =  7
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,443,1,476,34)
		animation_data = (1,477,1,510,34)
		animation_data = (2,511,1,544,34)
		animation_data = (3,545,1,578,34)
		animation_data = (4,579,1,612,34)
	}
}
ShotData{//..4
	id =  8
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,35, 34,68)
		animation_data = (1, 35,35, 68,68)
		animation_data = (2, 69,35,102,68)
		animation_data = (3,103,35,136,68)
		animation_data = (4,137,35,170,68)
	}
}
ShotData{//Xg[g1
	id =  9
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,  1,816, 68)
		animation_data = (1,681, 69,816,136)
		animation_data = (2,681,137,816,204)
	}
}
ShotData{//}1
	id =  10
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,613, 1,646,34)
		animation_data = (1,647, 1,680,34)
	}
}
ShotData{//}2
	id =  11
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,2041, 68,2108)
		animation_data = (1, 69,2041,136,2108)
		animation_data = (2,137,2041,204,2108)
	}
}
ShotData{//}3
	id =  12
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,205,2041,272,2108)
		animation_data = (1,273,2041,340,2108)
	}
}
ShotData{//}4
	id =  13
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,341,2041,408,2108)
		animation_data = (1,409,2041,476,2108)
		animation_data = (2,477,2041,544,2108)
	}
}
ShotData{//
	id =  14
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1463,1,1564,102)
		animation_data = (1,1565,1,1666,102)
		animation_data = (2,1667,1,1768,102)
	}
}
ShotData{//VOn1
	id =  15
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1361,103,1462,204)
}
ShotData{//V..2
	id =  16
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1463,103,1564,204)
}
ShotData{//V..3
	id =  17
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1565,103,1666,204)
}
ShotData{//V..4
	id =  18
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1667,103,1768,204)
}
ShotData{//V..5
	id =  19
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1769,103,1870,204)
}
ShotData{//V..6
	id =  20
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1871,103,1972,204)
}
ShotData{//V..7
	id =  21
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1973,103,2074,204)
}
ShotData{//V..8
	id =  22
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (2075,103,2176,204)
}
ShotData{//V..9
	id =  23
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (2177,103,2278,204)
}
ShotData{//V..10
	id =  24
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1395,205,1530,272)
		animation_data = (1,1395,273,1530,340)
	}
}
ShotData{//V..11
	id =  25
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1361,205,1394,238)
}
ShotData{//V..12
	id =  26
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1361,239,1394,272)
}
ShotData{//V..13
	id =  27
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1361,273,1394,340)
}
ShotData{//Ch2
	id =  28
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0, 35,681, 68,748)
		animation_data = (1, 69,681,102,748)
		animation_data = (2,103,681,136,748)
	}
}
ShotData{//J[1
	id =  29
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,2109, 68,2176)
		animation_data = (1, 69,2109,136,2176)
		animation_data = (2,137,2109,204,2176)
	}
}
ShotData{//J[2
	id =  30
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,205,2109,272,2176)
		animation_data = (1,273,2109,340,2176)
		animation_data = (2,341,2109,408,2176)
	}
}
ShotData{//փoA1
	id =  31
	delay_color = (255,255,255)
	render = ALPHA 
	angular_velocity = 10
	rect = (341,2177,408,2244)
}
ShotData{//փoA2
	id =  32
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,409,2177,476,2244)
		animation_data = (1,477,2177,544,2244)
		animation_data = (2,545,2177,612,2244)
	}
}
ShotData{//VT
	id =  33
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1531,205,1598,340)
}
ShotData{//Xg[g2
	id =  34
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,681,782,782)
		animation_data = (1,681,783,782,884)
		animation_data = (2,681,885,782,986)
	}
}
ShotData{//A[
	id =  35
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,137,681,170,748)
		animation_data = (1,171,681,204,748)
	}
}
ShotData{//tCA[
	id =  36
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,205,681,238,748)
		animation_data = (1,239,681,272,748)
	}
}
ShotData{//Xg[g3
	id =  37
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,817,  1,918, 68)
		animation_data = (1,817, 69,918,136)
		animation_data = (2,817,137,918,204)
	}
}
ShotData{//1
	id =  38
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,171,35,204,68)
		animation_data = (1,205,35,238,68)
		animation_data = (2,239,35,272,68)
		animation_data = (3,273,35,306,68)
	}
}
ShotData{//2
	id =  39
	delay_color = (255,255,255)
	render = ALPHA 
	angular_velocity = 45 
	rect = (307,35,340,68)
}
ShotData{//ӂꌂ
	id =  40
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (341,35,374,68)
}
ShotData{//Ch3
	id =  41
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,783,681,816,782)
		animation_data = (1,783,783,816,884)
		animation_data = (2,783,885,816,986)
	}
}
ShotData{//GLeL1
	id =  42
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2075, 1,2142, 34)
		animation_data = (1,2075,35,2142, 68)
		animation_data = (2,2075,69,2142,102)
	}
}
ShotData{//G..R1
	id =  43
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2143, 1,2210, 34)
		animation_data = (1,2143,35,2210, 68)
		animation_data = (2,2143,69,2210,102)
	}
}
ShotData{//G..L2
	id =  44
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2211,1,2244,102)
		animation_data = (1,2245,1,2278,102)
		animation_data = (2,2279,1,2312,102)
	}
}
ShotData{//G..R2
	id =  45
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2313,1,2346,102)
		animation_data = (1,2347,1,2380,102)
		animation_data = (2,2381,1,2414,102)
	}
}
ShotData{//X[p[GLe1
	id =  46
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (477,2109,544,2176)
}
ShotData{//X...2
	id =  47
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1769,1,1870,102)
		animation_data = (1,1871,1,1972,102)
		animation_data = (2,1973,1,2074,102)
	}
}
ShotData{//Ch4
	id =  48
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,273,681,306,748)
		animation_data = (1,307,681,340,748)
		animation_data = (2,341,681,374,748)
	}
}
ShotData{//V[eBOX^[1
	id =  49
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1,69,34,102)
	
}
ShotData{//V...2
	id =  50
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,35,69,68,102)
		animation_data = (1,69,69,102,102)
		animation_data = (2,103,69,136,102)
		animation_data = (3,137,69,170,102)
		animation_data = (4,171,69,204,102)
		animation_data = (5,205,69,238,102)
		animation_data = (6,239,69,272,102)
		animation_data = (7,273,69,306,102)
		animation_data = (8,307,69,340,102)
	}
}
ShotData{//t@C[rbg1
	id =  51
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1361,341,1428,476)
		animation_data = (1,1429,341,1496,476)
		animation_data = (2,1497,341,1564,476)
		animation_data = (3,1565,341,1632,476)
		animation_data = (4,1633,341,1700,476)
	}
}
ShotData{//t...2
	id =  52
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1361,477,1462,578)
		animation_data = (1,1463,477,1564,578)
		animation_data = (2,1565,477,1666,578)
	}
}
ShotData{//EChVFCo[1
	id =  53
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1667,477,1700,578)
}
ShotData{//E...2
	id =  54
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1701,477,1802,578)
}
ShotData{//E...3
	id =  55
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (1803,477,1904,578)
}
ShotData{////Xg[g4
	id =  56
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,817,681,884,782)
		animation_data = (1,817,783,884,884)
		animation_data = (2,817,885,884,986)
	}
}
ShotData{//eX1...1
	id =  57
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,  1,2177, 68,2244)
		animation_data = (3, 69,2177,136,2244)
		animation_data = (6,137,2177,204,2244)
		animation_data = (9,205,2177,272,2244)
	}
}
ShotData{//...2
	id =  58
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (273,2177,340,2244)
}
ShotData{//ge1
	id =  59
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,1701,341,1802,476)
		animation_data = (1,1803,341,1904,476)
		animation_data = (2,1905,341,2006,476)
		animation_data = (3,2007,341,2108,476)
		animation_data = (4,2109,341,2210,476)
		animation_data = (5,2211,341,2312,476)
		animation_data = (6,2313,341,2414,476)
		animation_data = (7,2415,341,2516,476)
	}
}
ShotData{//g...2
	id =  60
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,1599,205,1734,272)
		animation_data = (1,1735,205,1870,272)
		animation_data = (2,1871,205,2006,272)
		animation_data = (3,2007,205,2142,272)
		animation_data = (4,1599,273,1734,340)
		animation_data = (5,1735,273,1870,340)
		animation_data = (6,1871,273,2006,340)
		animation_data = (7,2007,273,2142,340)
	}
}
ShotData{//g...3
	id =  61
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (375,34,408,68)
}
ShotData{////Xg[g5
	id =  62
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,885,681,986,782)
		animation_data = (1,885,783,986,884)
		animation_data = (2,885,885,986,986)
	}
}
ShotData{//C\E1
	id =  63
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,375,681,408,748)
		animation_data = (3,409,681,442,748)
		animation_data = (6,443,681,476,748)
		animation_data = (9,477,681,510,748)
	}
}
ShotData{//...2
	id =  64
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (511,681,544,748)
}
ShotData{//CC1
	id =  65
	delay_color = (0,0,0)
	render = ALPHA 
	rect = (2653,3333,2721,3400)
}
ShotData{//CC2
	id =  66
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1361,2007,1598,2244)
		animation_data = (1,1599,2007,1836,2244)
		animation_data = (2,1837,2007,2074,2244)
		animation_data = (3,2075,2007,2312,2244)
		animation_data = (4,1361,2245,1598,2482)
		animation_data = (5,1599,2245,1836,2482)
		animation_data = (6,1837,2245,2074,2482)
		animation_data = (7,2075,2245,2312,2482)
		animation_data = (8,1361,2483,1598,2720)
		animation_data = (9,1599,2483,1836,2720)
		animation_data = (10,1837,2483,2074,2720)
		animation_data = (11,2075,2483,2312,2720)
	}
}
ShotData{//gˌ
	id =  67
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1905,477,1972,578)
		animation_data = (1,1973,477,2040,578)
		animation_data = (2,2041,477,2108,578)
		animation_data = (3,2109,477,2176,578)
		animation_data = (4,2177,477,2244,578)
		animation_data = (5,2245,477,2312,578)
		animation_data = (6,2313,477,2380,578)
		animation_data = (7,2381,477,2448,578)

	}
}
ShotData{////Xg[g6
	id =  68
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,987,681,1122,782)
		animation_data = (1,987,783,1122,884)
		animation_data = (2,987,885,1122,986)
	}
}
ShotData{//|Pbg,hSPbgꌂ
	id =  69
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,749, 34,816)
		animation_data = (1, 35,749, 68,816)
		animation_data = (2, 69,749,102,816)
		animation_data = (3,103,749,136,816)
		animation_data = (4,137,749,170,816)
		animation_data = (5,171,749,204,816)
		animation_data = (6,205,749,238,816)
	}
}
ShotData{//(GB)
	id =  70
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,1429, 68,1496)
		animation_data = (1, 69,1429,136,1496)
		animation_data = (2,137,1429,204,1496)
		animation_data = (3,205,1429,272,1496)
		animation_data = (4,273,1429,340,1496)
		animation_data = (5,341,1429,408,1496)
		animation_data = (6,409,1429,476,1496)
		animation_data = (7,477,1429,544,1496)
		animation_data = (8,545,1429,612,1496)
		animation_data = (9,613,1429,680,1496)
	}
}
ShotData{//]ˑ΍1
	id =  71
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,  1,103, 34,136)
		animation_data = ( 1, 35,103, 68,136)
		animation_data = ( 2, 69,103,102,136)
		animation_data = ( 3,103,103,136,136)
		animation_data = ( 4,137,103,170,136)
		animation_data = ( 5,171,103,204,136)
		animation_data = ( 6,205,103,238,136)
		animation_data = ( 7,239,103,272,136)
		animation_data = ( 8,273,103,306,136)
		animation_data = ( 9,307,103,340,136)
		animation_data = (10,341,103,374,136)
		animation_data = (11,375,103,408,136)
	}
}
ShotData{//...2
	id =  72
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,1361,579,1428,714)
		animation_data = ( 1,1429,579,1496,714)
		animation_data = ( 2,1497,579,1564,714)
		animation_data = ( 3,1565,579,1632,714)
		animation_data = ( 4,1633,579,1700,714)
		animation_data = ( 5,1701,579,1768,714)
		animation_data = ( 6,1769,579,1836,714)
		animation_data = ( 7,1837,579,1904,714)
		animation_data = ( 8,1905,579,1972,714)
		animation_data = ( 9,1973,579,2040,714)
		animation_data = (10,2041,579,2108,714)
		animation_data = (11,2109,579,2176,714)
		animation_data = (12,2177,579,2244,714)
		animation_data = (13,2245,579,2312,714)
		animation_data = (14,2313,579,2380,714)
		animation_data = (15,2381,579,2448,714)
		animation_data = (16,2489,579,2516,714)
		animation_data = (17,2517,579,2584,714)
	}
}
ShotData{////Xg[g7
	id =  73
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1123,681,1224,782)
		animation_data = (1,1123,783,1224,884)
		animation_data = (2,1123,885,1224,986)
	}
}
ShotData{//oiX[U[1
	id =  74
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1361, 715,1564, 850)
		animation_data = (1,1361, 851,1564, 986)
		animation_data = (2,1361, 987,1564,1122)
		animation_data = (3,1361,1123,1564,1258)
		animation_data = (4,1361,1259,1564,1394)
		animation_data = (5,1361,1395,1564,1530)
		animation_data = (6,1361,1531,1564,1666)
		animation_data = (7,1361,1667,1564,1802)
		animation_data = (8,1361,1803,1564,1938)
	}
}
ShotData{//o...2
	id =  75
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1565,715,1598,1292)
		animation_data = (1,1599,715,1632,1292)
		animation_data = (2,1633,715,1666,1292)
		animation_data = (3,1667,715,1700,1292)
		animation_data = (4,1701,715,1734,1292)
		animation_data = (5,1735,715,1768,1292)
	}
}
ShotData{//Xg[g8
	id =  76
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,987,748,1088)
		animation_data = (1,749,987,816,1088)
		animation_data = (2,817,987,884,1088)
	}
}
ShotData{//X8...2
	id =  77
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,1089,748,1190)
		animation_data = (1,749,1089,816,1190)
		animation_data = (2,817,1089,884,1190)
	}
}
ShotData{//X8...3
	id =  78
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,1191,748,1292)
		animation_data = (1,749,1191,816,1292)
		animation_data = (2,817,1191,884,1292)
	}
}
ShotData{//z[~O~TC
	id =  79
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (341,69,374,102)
}
ShotData{//(ST)
	id =  80
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,409,1361,442,1394)
		animation_data = (1,443,1361,476,1394)
		animation_data = (2,477,1361,510,1394)
		animation_data = (3,511,1361,544,1394)
		animation_data = (4,545,1361,578,1394)
		animation_data = (5,409,1395,442,1428)
		animation_data = (6,443,1395,476,1428)
		animation_data = (7,477,1395,510,1428)
		animation_data = (8,511,1395,544,1428)
		animation_data = (9,545,1395,578,1428)
	}
}
ShotData{//II^~TC
	id =  81
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,545,681,578,748)
		animation_data = (1,579,681,612,748)
		animation_data = (2,613,681,646,748)
		animation_data = (3,647,681,680,748)
	}
}
ShotData{//2(ST)
	id =  82
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,  1,1497, 68,1564)
		animation_data = ( 1, 69,1497,136,1564)
		animation_data = ( 2,137,1497,204,1564)
		animation_data = ( 3,205,1497,272,1564)
		animation_data = ( 4,273,1497,340,1564)
		animation_data = ( 5,341,1497,408,1564)
		animation_data = ( 6,  1,1565, 68,1632)
		animation_data = ( 7, 69,1565,136,1632)
		animation_data = ( 8,137,1565,204,1632)
		animation_data = ( 9,205,1565,272,1632)
		animation_data = (10,273,1565,340,1632)
		animation_data = (11,341,1565,408,1632)
	}
}
ShotData{//Ch5
	id =  83
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,919,1, 952,68)
		animation_data = (1,953,1, 986,68)
		animation_data = (2,987,1,1020,68)
	}
}
ShotData{//5...2
	id =  84
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,919,69, 952,136)
		animation_data = (1,953,69, 986,136)
		animation_data = (2,987,69,1020,136)
	}
}
ShotData{//5...3
	id =  85
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,919,137, 952,204)
		animation_data = (1,953,137, 986,204)
		animation_data = (2,987,137,1020,204)
	}
}
ShotData{//5...4
	id =  86
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,919,205, 952,272)
		animation_data = (1,953,205, 986,272)
		animation_data = (2,987,205,1020,272)
	}
}
ShotData{//5...5
	id =  87
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,919,273, 952,340)
		animation_data = (1,953,273, 986,340)
		animation_data = (2,987,273,1020,340)
	}
}
ShotData{//5...6
	id =  88
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,919,341, 952,408)
		animation_data = (1,953,341, 986,408)
		animation_data = (2,987,341,1020,408)
	}
}
ShotData{//A˃Pbge
	id =  89
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,239,749,272,816)
		animation_data = (1,273,749,306,816)
		animation_data = (2,307,749,340,816)
		animation_data = (3,341,749,374,816)
	}
}
ShotData{//
	id =  90
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,  1,137, 34,170)
		animation_data = ( 1, 35,137, 68,170)
		animation_data = ( 2, 69,137,102,170)
		animation_data = ( 3,103,137,136,170)
		animation_data = ( 4,137,137,170,170)
		animation_data = ( 5,171,137,204,170)
		animation_data = ( 6,205,137,238,170)
		animation_data = ( 7,239,137,272,170)
		animation_data = ( 8,273,137,306,170)
		animation_data = ( 9,307,137,340,170)
	}
}
ShotData{//3(ST)
	id =  91
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,409,1497,544,1632)
		animation_data = (1,545,1497,680,1632)
		animation_data = (2,  1,1633,136,1768)
		animation_data = (3,137,1633,272,1768)
		animation_data = (4,273,1633,408,1768)
		animation_data = (5,409,1633,544,1768)
		animation_data = (6,545,1633,680,1768)
		animation_data = (7,  1,1769,136,1904)
		animation_data = (8,137,1769,272,1904)
		animation_data = (9,273,1769,408,1904)
		animation_data = (10,409,1769,544,1904)
		animation_data = (11,545,1769,680,1904)
	}
}
ShotData{//Xg[g9
	id =  92
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,409,69,442,102)
		animation_data = (4,443,69,476,102)
		animation_data = (8,477,69,510,102)
	}
}
ShotData{//T[`[U[
	id =  93
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (273,817,306,884)
}
ShotData{//oX^[[U[1
	id =  94
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = ( 0,  1,2245, 68,2312)
		animation_data = ( 2, 69,2245,136,2312)
		animation_data = ( 4,137,2245,204,2312)
		animation_data = ( 6,205,2245,272,2312)
		animation_data = ( 8,273,2245,340,2312)
		animation_data = (10,341,2245,408,2312)
		animation_data = (12,409,2245,476,2312)
		animation_data = (14,477,2245,544,2312)
	}
}
ShotData{//oX.....2
	id =  95
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = ( 0,  1,2313, 68,2380)
		animation_data = ( 2, 69,2313,136,2380)
		animation_data = ( 4,137,2313,204,2380)
		animation_data = ( 6,205,2313,272,2380)
		animation_data = ( 8,273,2313,340,2380)
		animation_data = (10,341,2313,408,2380)
		animation_data = (12,409,2313,476,2380)
		animation_data = (14,477,2313,544,2380)
	}
}
ShotData{//oX.....3
	id =  96
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1803,715,1836,1326)
		animation_data = (2,1837,715,1870,1326)
		animation_data = (4,1871,715,1904,1326)
		animation_data = (6,1905,715,1938,1326)
	}
}
ShotData{//B-35
	id =  97
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,409,103,442,136)
		animation_data = (5,443,103,476,136)
		animation_data = (10,477,103,510,136)
	}
}
ShotData{//Ch6
	id =  98
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1021,1,1054,68)
		animation_data = (1,1055,1,1088,68)
		animation_data = (2,1089,1,1122,68)
	}
}
ShotData{//6...2
	id =  99
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1021,69,1054,136)
		animation_data = (1,1055,69,1088,136)
		animation_data = (2,1089,69,1122,136)
	}
}
ShotData{//6...3
	id =  100
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1021,137,1054,204)
		animation_data = (1,1055,137,1088,204)
		animation_data = (2,1089,137,1122,204)
	}
}
ShotData{//6...4
	id =  101
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1021,205,1054,272)
		animation_data = (1,1055,205,1088,272)
		animation_data = (2,1089,205,1122,272)
	}
}
ShotData{//6...5
	id =  102
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1021,273,1054,340)
		animation_data = (1,1055,273,1088,340)
		animation_data = (2,1089,273,1122,340)
	}
}
ShotData{//6...6
	id =  103
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1021,341,1054,408)
		animation_data = (1,1055,341,1088,408)
		animation_data = (2,1089,341,1122,408)
	}
}
ShotData{//q[g~TC()
	id =  104
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,817, 34,884)
		animation_data = (1, 35,817, 68,884)
		animation_data = (2, 69,817,102,884)
		animation_data = (3,103,817,136,884)
	}
}
ShotData{//Xg[g10
	id =  105
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (4,1225,  1,1292, 68)
		animation_data = (0,1225, 69,1292,136)
		animation_data = (8,1225,137,1292,204)
	}
}
ShotData{//Cip[
	id =  106
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,  1,171, 34,204)
		animation_data = ( 1, 35,171, 68,204)
		animation_data = ( 2, 69,171,102,204)
		animation_data = ( 3,103,171,136,204)
		animation_data = ( 4,137,171,170,204)
		animation_data = ( 5,171,171,204,204)
	}
}
ShotData{//Xg[g11
	id =  107
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0, 885,987, 952,1088)
		animation_data = (1, 953,987,1020,1088)
		animation_data = (2,1021,987,1088,1088)
	}
}
ShotData{//X11...2
	id =  108
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0, 885,1089, 952,1190)
		animation_data = (1, 953,1089,1020,1190)
		animation_data = (2,1021,1089,1088,1190)
	}
}
ShotData{//X11...3
	id =  109
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0, 885,1191, 952,1292)
		animation_data = (1, 953,1191,1020,1292)
		animation_data = (2,1021,1191,1088,1292)
	}
}
ShotData{//T[`oJ
	id =  110
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (375,69,408,102)
}
ShotData{//^Pbge
	id =  111
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,375,749,408,816)
		animation_data = (3,409,749,442,816)
		animation_data = (6,443,749,476,816)
		animation_data = (9,477,749,510,816)
	}
}
ShotData{//vY}}C
	id =  112
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,341,137,374,170)
		animation_data = (1,375,137,408,170)
		animation_data = (2,409,137,442,170)
		animation_data = (3,443,137,476,170)
	}
}
ShotData{//Ch7
	id =  113
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1223,1,1156,68)
		animation_data = (1,1157,1,1190,68)
		animation_data = (2,1191,1,1224,68)
	}
}
ShotData{//7...2
	id =  114
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1123,69,1156,136)
		animation_data = (1,1157,69,1190,136)
		animation_data = (2,1191,69,1224,136)
	}
}
ShotData{//7...3
	id =  115
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1123,137,1156,204)
		animation_data = (1,1157,137,1190,204)
		animation_data = (2,1191,137,1224,204)
	}
}
ShotData{//7...4
	id =  116
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1123,205,1156,272)
		animation_data = (1,1157,205,1190,272)
		animation_data = (2,1191,205,1224,272)
	}
}
ShotData{//7...5
	id =  117
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1123,273,1156,340)
		animation_data = (1,1157,273,1190,340)
		animation_data = (2,1191,273,1224,340)
	}
}
ShotData{//7...6
	id =  118
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1123,341,1156,408)
		animation_data = (1,1157,341,1190,408)
		animation_data = (2,1191,341,1224,408)
	}
}
ShotData{//Xg[g12
	id =  119
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1225,783,1292,884)
		animation_data = (4,1225,681,1292,782)
		animation_data = (8,1225,885,1292,986)
	}
}
ShotData{//^e
	id =  120
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,205,171,238,204)
		animation_data = (1,239,171,272,204)
		animation_data = (2,273,171,306,204)
		animation_data = (3,307,171,340,204)
		animation_data = (4,341,171,374,204)
	}
}
ShotData{//Pbg`[
	id =  121
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1939,715,1972,986)
		animation_data = (1,1973,715,2006,986)
		animation_data = (2,2007,715,2040,986)
		animation_data = (3,2041,715,2074,986)
		animation_data = (4,2075,715,2108,986)
		animation_data = (5,2109,715,2142,986)
		animation_data = (6,2143,715,2176,986)
		animation_data = (7,2177,715,2210,986)
		animation_data = (8,2211,715,2244,986)
		animation_data = (9,2245,715,2278,986)
		animation_data = (10,2279,715,2312,986)
		animation_data = (11,2313,715,2346,986)
		animation_data = (12,2347,715,2380,986)
		animation_data = (13,2381,715,2414,986)
		animation_data = (14,2415,715,2448,986)
		animation_data = (15,2449,715,2482,986)
		animation_data = (16,2483,715,2516,986)
		animation_data = (17,2517,715,2550,986)
	}
}
ShotData{//[~TC
	id =  122
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,987, 34,1088)
		animation_data = (1, 35,987, 68,1088)
		animation_data = (2, 69,987,102,1088)
		animation_data = (3,103,987,136,1088)
	}
}
ShotData{//Hsˌ
	id =  123
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,545,103,578,136)
		animation_data = ( 5,511,103,544,136)
		animation_data = (10,579,103,612,136)
	}
}
ShotData{//HWC
	id =  124
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,545,749,578,816)
		animation_data = (4,511,749,544,816)
		animation_data = (8,579,749,612,816)
		
	}
}
ShotData{//xԉˌ
	id =  125
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,613,103,646,136)
		animation_data = ( 1,647,103,680,136)
	}
}
ShotData{//Xg[g13
	id =  126
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1089,987,1156,1088)
		animation_data = (1,1157,987,1224,1088)
		animation_data = (2,1225,987,1292,1088)
	}
}
ShotData{//X13...2
	id =  127
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1089,1089,1156,1190)
		animation_data = (1,1157,1089,1224,1190)
		animation_data = (2,1225,1089,1292,1190)
	}
}
ShotData{//X13...3
	id =  128
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1089,1191,1156,1292)
		animation_data = (1,1157,1191,1224,1292)
		animation_data = (2,1225,1191,1290,1292)
	}
}
ShotData{//q[g~TC()
	id =  129
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,137,817,170,884)
		animation_data = (1,171,817,204,884)
		animation_data = (2,205,817,238,884)
		animation_data = (3,239,817,272,884)
	}
}
ShotData{//Ch8
	id =  130
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (477,137,510,170)
}
ShotData{//oTz[~O1
	id =  131
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,409,35,442,68)
		animation_data = (1,443,35,476,68)
		animation_data = (2,477,35,510,68)
	}
}
ShotData{//oT...2
	id =  132
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,511,35,544,68)
		animation_data = (1,545,35,578,68)
		animation_data = (2,579,35,612,68)
		animation_data = (3,613,35,646,68)
		animation_data = (4,647,35,680,68)
	}
}
ShotData{//g̏p@1
	id =  133
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,  1,2381, 68,2448)
		animation_data = (1, 69,2381,136,2448)
		animation_data = (2,137,2381,204,2448)
		animation_data = (3,205,2381,272,2448)
	}
}
ShotData{//g...2
	id =  134
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,273,2381,340,2448)
		animation_data = (1,341,2381,408,2448)
		animation_data = (2,409,2381,476,2448)
		animation_data = (3,477,2381,544,2448)
	}
}
ShotData{//PYVbg
	id =  135
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (511,137,544,170)
}
ShotData{//̑PY1
	id =  136
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = ( 0,  1,2449, 68,2516)
		animation_data = ( 2, 69,2449,136,2516)
		animation_data = ( 4,137,2449,204,2516)
		animation_data = ( 6,205,2449,272,2516)
		animation_data = ( 8,273,2449,340,2516)
		animation_data = (10,341,2449,408,2516)
	}
}
ShotData{//...2
	id =  137
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,545,2041,612,2108)
		animation_data = (1,613,2041,680,2108)
	}
}
ShotData{//VOn(B)
	id =  138
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1565,1361,1700,1530)
		animation_data = (1,1701,1361,1836,1530)
		animation_data = (2,1837,1361,1972,1530)
		animation_data = (3,1973,1361,2108,1530)
		animation_data = (4,1565,1531,1700,1700)
		animation_data = (5,1701,1531,1836,1700)
		animation_data = (6,1837,1531,1972,1700)
		animation_data = (7,1973,1531,2108,1700)
	}
}
ShotData{//Xg[g15
	id =  139
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1293,  1,1326, 68)
		animation_data = (8,1293, 69,1326,136)
		animation_data = (16,1293,137,1326,204)
	}
}
ShotData{//@e
	id =  140
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,613,749,646,816)
		animation_data = (1,647,749,680,816)
	}
}
ShotData{//Xg[g16
	id =  141
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1293,783,1360,884)
		animation_data = (4,1293,681,1360,782)
		animation_data = (8,1293,885,1360,986)
	}
}
ShotData{//Hԋ
	id =  142
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,239, 885,272, 952)
		animation_data = (1,239, 953,272,1020)
		animation_data = (2,239,1021,272,1088)
	}
}
ShotData{//1
	id =  143
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (273,885,306,952)
}
ShotData{//...2
	id =  144
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (273,953,306,1020)
}
ShotData{//...3
	id =  145
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (273,1021,306,1088)
}
ShotData{//ߗRa1
	id =  146
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2143,205,2176,340)
		animation_data = (2,2177,205,2210,340)
	}
}
ShotData{//...2
	id =  147
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2211,205,2244,340)
		animation_data = (2,2245,205,2278,340)
	}
}
ShotData{//...3(L)
	id =  148
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (2279,205,2312,340)
}
ShotData{//...4
	id =  149
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2313,205,2346,340)
		animation_data = (2,2347,205,2380,340)
	}
}
ShotData{//...5
	id =  150
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2381,205,2414,340)
		animation_data = (2,2415,205,2448,340)
	}
}
ShotData{//...6(R)
	id =  151
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (2449,205,2482,340)
}
ShotData{//Xg[g17
	id =  152
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1327,  1,1360, 68)
		animation_data = (1,1327, 69,1360,136)
		animation_data = (2,1327,137,1360,204)
	}
}
ShotData{//藠
	id =  153
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = ( 0,  1,2517, 68,2584)
		animation_data = ( 2, 69,2517,136,2584)
		animation_data = ( 4,137,2517,204,2584)
		animation_data = ( 6,205,2517,272,2584)
		animation_data = ( 8,273,2517,340,2584)
		animation_data = (10,341,2517,408,2584)
	}
}
ShotData{//Ή̏p//E@ ؂̕
	id =  154
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,1939,987,2006,1360)
		animation_data = (1,2007,987,2074,1360)
		animation_data = (2,2075,987,2142,1360)
		animation_data = (3,2143,987,2210,1360)
		animation_data = (4,2211,987,2278,1360)
		animation_data = (5,2279,987,2346,1360)
		animation_data = (6,2347,987,2414,1360)
		animation_data = (7,2415,987,2482,1360)
	}
}
ShotData{//؂̕1
	id =  155
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,1565,1701,1632,1768)
		animation_data = (1,1633,1701,1700,1768)
		animation_data = (2,1701,1701,1768,1768)
		animation_data = (3,1769,1701,1836,1768)
		animation_data = (4,1837,1701,1904,1768)
		animation_data = (5,1905,1701,1972,1768)
		animation_data = (6,1973,1701,2040,1768)
		animation_data = (7,2041,1701,2108,1768)
	}
}
ShotData{//...2
	id =  156
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,1565,1769,1632,1836)
		animation_data = (1,1633,1769,1700,1836)
		animation_data = (2,1701,1769,1768,1836)
		animation_data = (3,1769,1769,1836,1836)
		animation_data = (4,1837,1769,1904,1836)
		animation_data = (5,1905,1769,1972,1836)
		animation_data = (6,1973,1769,2040,1836)
		animation_data = (7,2041,1769,2108,1836)
	}
}
ShotData{//Xg[g18
	id =  157
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1327,205,1360,272)
		animation_data = (1,1327,273,1360,340)
		animation_data = (2,1327,341,1360,408)
	}
}
ShotData{//kd
	id =  158
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,307, 885,408, 952)
		animation_data = (1,307, 953,408,1020)
		animation_data = (2,307,1021,408,1088)
	}
}
ShotData{//Xg[g19
	id =  159
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1293, 987,1326,1088)
		animation_data = (1,1293,1089,1326,1190)
		animation_data = (2,1293,1191,1326,1292)
	}
}
ShotData{//tCA[(G)1
	id =  160
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,307,817,340,884)
		animation_data = (1,341,817,374,884)
	}
}
ShotData{//t...(G)2
	id =  161
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,375,817,408,884)
		animation_data = (2,409,817,442,884)
		animation_data = (4,443,817,476,884)
	}
}
ShotData{//(GB2)
	id =  162
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,  1,1905, 68,1972)
		animation_data = (1, 69,1905,136,1972)
		animation_data = (2,137,1905,204,1972)
		animation_data = (3,205,1905,272,1972)
		animation_data = (4,273,1905,340,1972)
		animation_data = (5,341,1905,408,1972)
		animation_data = (6,409,1905,476,1972)
		animation_data = (7,477,1905,544,1972)
		animation_data = (8,545,1905,612,1972)
		animation_data = (9,613,1905,680,1972)
		animation_data = (10,  1,1973, 68,2040)
		animation_data = (11, 69,1973,136,2040)
		animation_data = (12,137,1973,204,2040)
		animation_data = (13,205,1973,272,2040)
		animation_data = (14,273,1973,340,2040)
	}
}
ShotData{//lIt@C[rbg
	id =  163
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,1565,1837,1632,2006)
		animation_data = (1,1633,1837,1700,2006)
		animation_data = (2,1701,1837,1768,2006)
		animation_data = (3,1769,1837,1836,2006)
		animation_data = (4,1837,1837,1904,2006)
		animation_data = (5,1905,1837,1972,2006)
		animation_data = (6,1973,1837,2040,2006)
		animation_data = (7,2041,1837,2108,2006)
	}
}
ShotData{//Lbg~TC
	id =  164
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2279,103,2346,204)
		animation_data = (4,2347,103,2414,204)
	}
}
ShotData{//Ch9
	id =  165
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,1,1089,68,1122)
		animation_data = (1,1,1123,68,1156)
		animation_data = (2,1,1157,68,1190)
	}
}
ShotData{//obgubg
	id =  166
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2415,1,2482,102)
		animation_data = (1,2483,1,2550,102)
		animation_data = (2,2551,1,2618,102)
		animation_data = (3,2619,1,2686,102)
		animation_data = (4,2415,103,2482,204)
		animation_data = (5,2483,103,2550,204)
		animation_data = (6,2551,103,2618,204)
		animation_data = (7,2619,103,2686,204)
	}
}
ShotData{//t@C[obg1
	id =  167
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2517,205,2618,340)
		animation_data = (1,2619,205,2720,340)
		animation_data = (2,2517,341,2618,476)
		animation_data = (3,2619,341,2720,476)
	}
}
ShotData{//t@...2
	id =  168
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,2109,1361,2244,1462)
		animation_data = (1,2109,1463,2244,1564)
		animation_data = (2,2109,1565,2244,1666)
	}
}
ShotData{//obg~TC1
	id =  169
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0, 69,1089,136,1122)
		animation_data = (1,137,1089,204,1122)
		animation_data = (2,205,1089,272,1122)
		animation_data = (3,273,1089,340,1122)
		animation_data = (4,341,1089,408,1122)
	}
}
ShotData{//ob...2
	id =  170
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0, 69,1123,136,1156)
		animation_data = (1,137,1123,204,1156)
		animation_data = (2,205,1123,272,1156)
		animation_data = (3,273,1123,340,1156)
		animation_data = (4,341,1123,408,1156)
	}
}
ShotData{//ob...3
	id =  171
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0, 69,1157,136,1190)
		animation_data = (1,137,1157,204,1190)
		animation_data = (2,205,1157,272,1190)
		animation_data = (3,273,1157,340,1190)
		animation_data = (4,341,1157,408,1190)
	}
}
ShotData{//osJb^[L
	id =  172
	delay_color = (255,255,255)
	angular_velocity = 60 
	AnimationData {
		animation_data = (0,  1,2585, 68,2652)
		animation_data = (1, 69,2585,136,2652)
		animation_data = (2,137,2585,204,2652)
		animation_data = (3,205,2585,272,2652)
		animation_data = (4,273,2585,340,2652)
		animation_data = (5,341,2585,408,2652)
	}
}
ShotData{//osJb^[R
	id =  173
	delay_color = (255,255,255)
	angular_velocity = -60
	AnimationData {
		animation_data = (0,  1,2653, 68,2720)
		animation_data = (1, 69,2653,136,2720)
		animation_data = (2,137,2653,204,2720)
		animation_data = (3,205,2653,272,2720)
		animation_data = (4,273,2653,340,2720)
		animation_data = (5,341,2653,408,2720)
	}
}
ShotData{//bv[U[1
	id =  174
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,613,2177,680,2244)
		animation_data = (3,409,2449,544,2516)
		animation_data = (6,409,2517,544,2584)
		animation_data = (9,409,2585,544,2652)
	}
}
ShotData{//...2
	id =  175
	delay_color = (255,255,255)
	render = ALPHA 
	rect = (409,2653,544,2720)
}
ShotData{//hZ~TC1
	id =  176
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,545,137,578,170)
		animation_data = (1,579,137,612,170)
	}
}
ShotData{//...2
	id =  177
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,  1,205, 34,238)
		animation_data = ( 1, 35,205, 68,238)
		animation_data = ( 2, 69,205,102,238)
		animation_data = ( 3,103,205,136,238)
		animation_data = ( 4,137,205,170,238)
		animation_data = ( 5,171,205,204,238)
		animation_data = ( 6,  1,239, 34,272)
		animation_data = ( 7, 35,239, 68,272)
		animation_data = ( 8, 69,239,102,272)
		animation_data = ( 9,103,239,136,272)
		animation_data = (10,137,239,170,272)
		animation_data = (11,171,239,204,272)
	}
}
ShotData{//Ch10(ArA}WbN)
	id =  178
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,817,205,850,272)
		animation_data = (1,851,205,884,272)
		animation_data = (2,885,205,918,272)
	}
}
ShotData{//A...2
	id =  179
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,817,273,850,340)
		animation_data = (1,851,273,884,340)
		animation_data = (2,885,273,918,340)
	}
}
ShotData{//A...3
	id =  180
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,817,341,850,408)
		animation_data = (1,851,341,884,408)
		animation_data = (2,885,341,918,408)
	}
}
ShotData{//ArA\[hL
	id =  181
	delay_color = (255,255,255)
	render = ALPHA 
	angular_velocity = 10 
	rect = (545,2109,612,2176)
}
ShotData{//ArA\[hR
	id =  182
	delay_color = (255,255,255)
	render = ALPHA 
	angular_velocity = -10 
	rect = (613,2109,680,2176)
}
ShotData{//fuOl[h
	id =  183
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,545,2245,612,2312)
		animation_data = (1,545,2313,612,2380)
		animation_data = (2,545,2381,612,2448)
		animation_data = (3,545,2449,612,2516)
	}
}
ShotData{//Ch11
	id =  184
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,205,714,272)
		animation_data = (1,715,205,748,272)
		animation_data = (2,749,205,782,272)
		animation_data = (3,783,205,816,272)
	}
}
ShotData{//11...2
	id =  185
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,273,714,340)
		animation_data = (1,715,273,748,340)
		animation_data = (2,749,273,782,340)
		animation_data = (3,783,273,816,340)
	}
}
ShotData{//z[~O~TC(99)
	id =  186
	delay_color = (255,255,255) 
	AnimationData {
		animation_data = (0,613,69,646,102)
		animation_data = (1,647,69,680,102)
	}
}
ShotData{//sbh~TC
	id =  187
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,477,817,510,884)
		animation_data = (1,511,817,544,884)
		animation_data = (2,545,817,578,884)
		animation_data = (3,579,817,612,884)
	}
}
ShotData{//Ch12
	id =  188
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,341,714,408)
		animation_data = (1,715,341,748,408)
		animation_data = (2,749,341,782,408)
		animation_data = (3,783,341,816,408)
	}
}
ShotData{//12...2
	id =  189
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,409,714,476)
		animation_data = (1,715,409,748,476)
		animation_data = (2,749,409,782,476)
		animation_data = (3,783,409,816,476)
	}
}
ShotData{//12...3
	id =  190
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,477,714,544)
		animation_data = (1,715,477,748,544)
		animation_data = (2,749,477,782,544)
		animation_data = (3,783,477,816,544)
	}
}
ShotData{//12...4
	id =  191
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,681,545,714,612)
		animation_data = (1,715,545,748,612)
		animation_data = (2,749,545,782,612)
		animation_data = (3,783,545,816,612)
	}
}
ShotData{//q[g}C
	id =  192
	delay_color = (255,255,255)
	AnimationData {
		animation_data = (0,375,171,408,204)
		animation_data = (1,409,171,442,204)
		animation_data = (2,443,171,476,204)
		animation_data = (3,477,171,510,204)
		animation_data = (4,511,171,544,204)
		animation_data = (5,545,171,578,204)
		animation_data = (6,579,171,612,204)
		animation_data = (7,613,171,646,204)
	}
}
ShotData{//q...2
	id =  193
	delay_color = (255,255,255)
	AnimationData {
		animation_data = ( 0,  1,2721,102,2822)
		animation_data = ( 1,103,2721,204,2822)
		animation_data = ( 2,205,2721,306,2822)
		animation_data = ( 3,307,2721,408,2822)
		animation_data = ( 4,409,2721,510,2822)
		animation_data = ( 5,511,2721,612,2822)
		animation_data = ( 6,613,2721,714,2822)
		animation_data = ( 7,  1,2823,102,2924)
		animation_data = ( 8,103,2823,204,2924)
		animation_data = ( 9,205,2823,306,2924)
		animation_data = (10,307,2823,408,2924)
		animation_data = (11,409,2823,510,2924)
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