//System

task LifeDraw(MaxHp){
	let Hp=(GetEnemyLife/MaxHp)*308;
	ObjImg(GetCenterX+2,GetClipMinY+15,0,0,308,20);
	ObjImg((GetCenterX+Hp)/2-40,GetClipMinY+15.5,0,21,Hp,40);
	yield;
}

task EnemyShot(Enemy,EnyX,EnyY,Speed,Angle){
	CreateEnemyFromFile(Enemy,EnyX,EnyY,Speed,Angle,6);
	yield;
}

