//LoadData
//let csd = GetCurrentScriptDirectory;
task LoadData{
	ascent(n in 0..length(BGM)){LoadMusic(BGM[n]);}
	ascent(n in 0..length(Img)){LoadGraphic(Img[n]);}
}
task ShotData{
	LoadUserShotData(csd~"..\txt\WeaponData.txt");
}
task DeleteData{
	ascent(n in 0..length(BGM)){DeleteMusic(BGM[n]);}
	ascent(n in 0..length(Img)){DeleteGraphic(Img[n]);}
}

