
function system_GetEnemyPath(let type){

	alternative(type)
	case("TYPE01A"){
		return GetCurrentScriptDirectory ~ "enemy01A.txt";
	}
	case("TYPE01B"){
		return GetCurrentScriptDirectory ~ "enemy01B.txt";
	}
	case("TYPE01C"){
		return GetCurrentScriptDirectory ~ "enemy01C.txt";
	}
	case("TYPE02A"){
		return GetCurrentScriptDirectory ~ "enemy02A.txt";
	}
	case("TYPE02B"){
		return GetCurrentScriptDirectory ~ "enemy02B.txt";
	}
	case("TYPE02C"){
		return GetCurrentScriptDirectory ~ "enemy02C.txt";
	}
	case("TYPE03A"){
		return GetCurrentScriptDirectory ~ "enemy03A.txt";
	}
	case("TYPE03B"){
		return GetCurrentScriptDirectory ~ "enemy03B.txt";
	}
	case("TYPE03C"){
		return GetCurrentScriptDirectory ~ "enemy03C.txt";
	}
	case("TYPE04A"){
		return GetCurrentScriptDirectory ~ "enemy04A.txt";
	}
	return "";
}
