
//OtBbN
let _GRA_JELLY = 0;	//炰
let _GRA_CRAB = 1;	//
let _GRA_SHELL = 2; //
let _GRA_UFO = 3;	//UFO
let _GRA_VACULA = 4;	//΂
let _GRA_BOSS1 = 5;	//{X1
let _GRA_BOSS2 = 6;	//{X2
let _GRA_BOSS3 = 7;	//{X3
let _GRA_BOSS4 = 8;	//{X4
let _GRA_BATTERY = 9;	//{XC


//ړ^Cv
let _MOVETYPE_SLAVE = 0;	//XCuړ	param01:X, param02:Y
let _MOVETYPE_ROUND = 1;	//Ehړ	param01:Radius, param02:vAngle, param03:firstAngle
let _MOVETYPE_ROUNDTICK = 2;//EhړiTimerTickňړj

//ړXe[^X
let _MOVESTATUS_NORMAL = 0;		//ʏړ
let _MOVESTATUS_STOP = 1;		//̏~
let _MOVESTATUS_VERTICAL = 2;	//cړ

//G֘A
let _ENEMY_DEAD = 0;	//ō
let _ENEMY_ALIVE = 1;	//

//EnemyMoverCG̃R[obNVOi
let _ENEMYMOVERCALL_NONE = 0;			//
let _ENEMYMOVERCALL_LEFT_BORDER = 11;	//[ɓB
let _ENEMYMOVERCALL_RIGHT_BORDER = 12;	//E[ɓB
let _ENEMYMOVERCALL_DEFENCE_LIMIT = 13;	//ʉ[ɓBiQ[I[o[j

//ACe֘A
let _ITEMTYPE_STAR = 0;
let _ITEMTYPE_RAPIER = 1;	//XyVFCsA
let _ITEMTYPE_SPREAD = 2;	//XyVFXvbh
let _ITEMTYPE_ERASE = 3;	//XyVFCCX
let _ITEMTYPE_FREEZE = 4;	//XyVFt[Y
let _ITEMTYPE_5STAR = 5;	//T
let _ITEMTYPE_1UP = 6;		//GNXeh


//Xe[W
let _STAGE_TITLE = 0;
let _STAGE_LOADING = 1;
let _STAGE_ONGAME = 2;
let _STAGE_CLEAR = 3;
let _STAGE_GAMEOVER = 4;

//GtFNg
let _EFFECT_CAUTION = 0;
let _EFFECT_BURST = 1;
let _EFFECT_WARNING = 2;
let _EFFECT_UFO = 3;
let _EFFECT_SPELL = 4;

