//---------------------
//`
//---------------------

let g_EnemyID;			//GID
let g_ParentMoverID;	//ړ̌ɂȂIuWFNgID
let g_MoveType;			//ړ^Cv
let g_GraType;			//G^Cv

let g_Alive = true;
let g_Param01;			//argumentparam01
let g_Param02;			//argumentparam02
let g_Param03;			//argumentparam02
let obj_BBShot;			//oAuCJ[Vbg
let g_CreateBB = true;	//oAuCJ[Vbg邩

let img_Enemy = GetCurrentScriptDirectory() ~ "img\invader.png";
let img_Wait = GetCurrentScriptDirectory() ~ "img\wait.png";
let img_Shield = GetCurrentScriptDirectory() ~ "img\shield.png";
let img_BossLife = GetCurrentScriptDirectory() ~ "img\life.png";
let img_Vacula = GetCurrentScriptDirectory() ~ "img\vacula.png";
let img_Boss1 = GetCurrentScriptDirectory() ~ "img\boss1.png";
let img_Boss2 = GetCurrentScriptDirectory() ~ "img\boss2.png";

//[U[Vbg
let _SHOT01 = 1;
let _SHOT02 = 2;
let _SHOT03 = 3;
let _SHOT04 = 4;
let _SHOT05 = 5;
let _SHOT06 = 6;
let _SHOT07 = 7;
let _SHOT_MISSILE = 10;

//OtBbN
let _GRA_JELLY = 0;	//炰
let _GRA_CRAB = 1;	//
let _GRA_SHELL = 2; //
let _GRA_UFO = 3;	//UFO
let _GRA_VACULA = 4;	//΂
let _GRA_BOSS1 = 5;	//{X1
let _GRA_BOSS2 = 6;	//{X2
let _GRA_BOSS3 = 7;	//{X3
let _GRA_BOSS4 = 8;	//{X4
let _GRA_BATTERY = 9;	//{XC

//ړ^Cv
let _MOVETYPE_SLAVE = 0;
let _MOVETYPE_ROUND = 1;
let _MOVETYPE_ROUNDTICK = 2;

//G֘A
let _ENEMY_DEAD = 0;	//ō
let _ENEMY_ALIVE = 1;	//

//EnemyMoverCG̃R[obNVOi
let _ENEMYMOVERCALL_NONE = 0;			//
let _ENEMYMOVERCALL_LEFT_BORDER = 11;	//[ɓB
let _ENEMYMOVERCALL_RIGHT_BORDER = 12;	//E[ɓB
let _ENEMYMOVERCALL_DEFENCE_LIMIT = 13;	//ʉ[ɓBiQ[I[o[j

//Xe[W
let _STAGE_TITLE = 0;
let _STAGE_LOADING = 1;
let _STAGE_ONGAME = 2;
let _STAGE_CLEAR = 3;
let _STAGE_GAMEOVER = 4;

//ACe
let _ITEMTYPE_STAR = 0;
let _ITEMTYPE_RAPIER = 1;	//XyVFCsA
let _ITEMTYPE_SPREAD = 2;	//XyVFXvbh
let _ITEMTYPE_ERASE = 3;	//XyVFCCX
let _ITEMTYPE_FREEZE = 4;	//XyVFt[Y
let _ITEMTYPE_5STAR = 5;	//T
let _ITEMTYPE_1UP = 6;		//GNXeh

let const_EnemyLifeZero = 1000;	//GCt̒
let const_DeadLine = 460;	//hqC
let const_InvadeLine = 360;	//NC

let const_BaseShotlist = [RED05,GREEN05,BLUE05,YELLOW05,PURPLE05,AQUA05,ORANGE05,WHITE05, RED11,GREEN11];

