	@Initialize
	{
		//e폜_ACe쐬
		SetDefaultBonusItemEnable(false);
	}

	@Event
	{
		alternative(GetEventType())
		case(EV_GET_ITEM)
		{

		}
		case(EV_DELETE_SHOT_TO_ITEM)
		{

			//e폜ACe쐬Cxg
			let objShot = GetEventArgument(0); //IuWFNg擾
			let objPos = GetEventArgument(1); //eIuWFNgW擾([0]=x, [1]=y)

			let EB=GetCommonData("EraseBullet",[]);
			EB=EB~[objPos[0], objPos[1]];
			SetCommonData("EraseBullet",EB);
		}
	}

