#UserShotData

shot_image = "./../img/th128_Laser2.png"
delay_rect = (678, 470, 709, 501)

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//1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11:Ԏ 12: 13: 14:] 15:
ShotData{id = 544
	delay_color = (255,255,255)
	render = ADD_ARGB
	AnimationData{
		animation_data=(4,  0,  0, 31,255)
		animation_data=(4, 32,  0, 63,255)
		animation_data=(4, 64,  0, 95,255)
		animation_data=(4, 96,  0,127,255)
	}
}
