local{
	LoadEnemyShotData(GetCurrentScriptDirectory() ~ "shotData.txt");
}

//1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11:Ԏ 12: 13: 14:] 15:
let S_RED = 0;
let S_PINK = 1;
let S_ORANGE = 2;
let S_YELLOW = 3;
let S_YGREEN = 4;
let S_GREEN = 5;
let S_BGREEN = 6;
let S_BLUE = 7;
let S_LBLUE = 8;
let S_BPURPLE = 9;
let S_RPURPLE = 10;
let S_WHITE = 11;
let S_BLACK = 12;
let S_REVERSE = 13;
let S_SP = 14;

//
let S_TINY = 1;
//
let S_SMALL = 16;
//
let S_NORMAL = 31;
//
let S_BIG = 46;
//
let S_HUGE = 61;
//Og
let S_FRAME = 76;
//E
let S_ZORI_S = 91;
//E
let S_ZORI_N = 106;
//E
let S_ZORI_L = 121;
//؁E
let S_SCALE_S = 136;
//؁E
let S_SCALE_N = 151;
//E
let S_STAR_S = 166;
//E
let S_STAR_N = 181;
//H`E
let S_SQUARE_S =196;
//H`E
let S_SQUARE_N = 211;
//Op
let S_TRIANGLE = 226;
//DE
let S_FUDA_S = 241;
//DE
let S_FUDA_N = 256;
//
let S_ZAYAKU = 271;
//iCt
let S_KNIFE = 286;
//NiC
let S_KUNAI = 301;
//
let S_BUTTERFLY = 316;
//O
let S_MOON = 331;
//n[g
let S_HEART =346;
//
let S_AXE = 361;
//
let S_SPEAR = 376;
//
let S_SNOW = 391;
//tE
let S_LEAF_N = 406;
//tE
let S_LEAF_L = 421;
//
let S_BLOSSOM = 436;
//AzʁE
let S_INYO_N = 451;
//AzʁE
let S_INYO_L = 466;
//K
let S_MONEY = 481;
//l`
let S_DOLL = 496;
//
let S_NOTE = 511;
//E@Z
let S_ZORI_S_A = 526;
//[U[
let S_LASER = 541;
//k
let S_SOTOBA = 542;
//@w
let S_MAGIC = 543;
