
////////////
//<v0.x>//
////////////

//======================================================================================================================
// shotall_th128.png ̒e摜`t@CłBe̐̂ŗ]T255𒴂Ă܂B
// Ȃ̂ŁAʂɃt@CAKvȂ̂RsyĎgpĂB
//  ALPHA ̒ẽXgłB
//======================================================================================================================

//======================================================================================================================
//   摜ւ̃pX \Ⴄꍇ͗vύX
//----------------------------------------------------------------------------------------------------------------------
#UserShotData
ShotImage = ".\shotall_th128.png"
//======================================================================================================================

//======================================================================================================================
// ォ珇 [][()][()][()][()][()][()] 
//   [()][()][()][()][][()][()][][] ̏łB 
//======================================================================================================================

//======================================================================================================================
//@ [U[
//======================================================================================================================
ShotData{ id=   1 rect=(   0,  0,  16, 15) render=ALPHA delay_color=(255,255,255) }
ShotData{ id=   2 rect=(  16,  0,  32, 15) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=   3 rect=(  32,  0,  48, 15) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=   4 rect=(  48,  0,  64, 15) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=   5 rect=(  64,  0,  80, 15) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=   6 rect=(  80,  0,  96, 15) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=   7 rect=(  96,  0, 112, 15) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=   8 rect=( 112,  0, 128, 15) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=   9 rect=( 128,  0, 144, 15) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  10 rect=( 144,  0, 160, 15) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  11 rect=( 160,  0, 176, 15) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  12 rect=( 176,  0, 192, 15) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id=  13 rect=( 192,  0, 208, 15) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  14 rect=( 208,  0, 224, 15) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  15 rect=( 224,  0, 240, 15) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id=  16 rect=( 240,  0, 256, 15) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ ؒe
//======================================================================================================================
ShotData{ id=  17 rect=(   0, 15,  16, 30) render=ALPHA delay_color=(255,255,255) }
ShotData{ id=  18 rect=(  16, 15,  32, 30) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  19 rect=(  32, 15,  48, 30) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  20 rect=(  48, 15,  64, 30) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  21 rect=(  64, 15,  80, 30) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  22 rect=(  80, 15,  96, 30) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  23 rect=(  96, 15, 112, 30) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  24 rect=( 112, 15, 128, 30) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  25 rect=( 128, 15, 144, 30) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  26 rect=( 144, 15, 160, 30) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  27 rect=( 160, 15, 176, 30) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  28 rect=( 176, 15, 192, 30) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id=  29 rect=( 192, 15, 208, 30) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  30 rect=( 208, 15, 224, 30) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  31 rect=( 224, 15, 240, 30) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id=  32 rect=( 240, 15, 256, 30) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ ֒e
//======================================================================================================================
ShotData{ id=  33 rect=(   0, 31,  16, 47) render=ALPHA delay_color=(255,255,255) }
ShotData{ id=  34 rect=(  16, 31,  32, 47) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  35 rect=(  32, 31,  48, 47) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  36 rect=(  48, 31,  64, 47) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  37 rect=(  64, 31,  80, 47) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  38 rect=(  80, 31,  96, 47) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  39 rect=(  96, 31, 112, 47) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  40 rect=( 112, 31, 128, 47) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  41 rect=( 128, 31, 144, 47) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  42 rect=( 144, 31, 160, 47) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  43 rect=( 160, 31, 176, 47) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  44 rect=( 176, 31, 192, 47) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id=  45 rect=( 192, 31, 208, 47) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  46 rect=( 208, 31, 224, 47) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  47 rect=( 224, 31, 240, 47) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id=  48 rect=( 240, 31, 256, 47) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ ےe []
//======================================================================================================================
ShotData{ id=  49 rect=(   0, 47,  16, 63) render=ALPHA delay_color=(255,255,255) }
ShotData{ id=  50 rect=(  16, 47,  32, 63) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  51 rect=(  32, 47,  48, 63) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  52 rect=(  48, 47,  64, 63) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  53 rect=(  64, 47,  80, 63) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  54 rect=(  80, 47,  96, 63) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  55 rect=(  96, 47, 112, 63) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  56 rect=( 112, 47, 128, 63) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  57 rect=( 128, 47, 144, 63) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  58 rect=( 144, 47, 160, 63) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  59 rect=( 160, 47, 176, 63) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  60 rect=( 176, 47, 192, 63) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id=  61 rect=( 192, 47, 208, 63) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  62 rect=( 208, 47, 224, 63) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  63 rect=( 224, 47, 240, 63) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id=  64 rect=( 240, 47, 256, 63) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ Ēe
//======================================================================================================================
ShotData{ id=  65 rect=(   0, 64,  16, 78) render=ALPHA delay_color=(255,255,255) }
ShotData{ id=  66 rect=(  16, 64,  32, 78) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  67 rect=(  32, 64,  48, 78) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  68 rect=(  48, 64,  64, 78) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  69 rect=(  64, 64,  80, 78) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  70 rect=(  80, 64,  96, 78) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  71 rect=(  96, 64, 112, 78) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  72 rect=( 112, 64, 128, 78) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  73 rect=( 128, 64, 144, 78) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  74 rect=( 144, 64, 160, 78) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  75 rect=( 160, 64, 176, 78) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  76 rect=( 176, 64, 192, 78) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id=  77 rect=( 192, 64, 208, 78) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  78 rect=( 208, 64, 224, 78) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  79 rect=( 224, 64, 240, 78) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id=  80 rect=( 240, 64, 256, 78) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ NiCe
//======================================================================================================================
ShotData{ id=  81 rect=(   0, 78,  16, 96) render=ALPHA delay_color=(255,255,255) }
ShotData{ id=  82 rect=(  16, 78,  32, 96) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  83 rect=(  32, 78,  48, 96) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  84 rect=(  48, 78,  64, 96) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  85 rect=(  64, 78,  80, 96) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id=  86 rect=(  80, 78,  96, 96) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  87 rect=(  96, 78, 112, 96) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id=  88 rect=( 112, 78, 128, 96) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  89 rect=( 128, 78, 144, 96) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id=  90 rect=( 144, 78, 160, 96) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  91 rect=( 160, 78, 176, 96) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id=  92 rect=( 176, 78, 192, 96) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id=  93 rect=( 192, 78, 208, 96) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  94 rect=( 208, 78, 224, 96) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id=  95 rect=( 224, 78, 240, 96) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id=  96 rect=( 240, 78, 256, 96) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ e
//======================================================================================================================
ShotData{ id=  97 rect=(   0, 96,  16,110) render=ALPHA delay_color=(255,255,255) }
ShotData{ id=  98 rect=(  16, 96,  32,110) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id=  99 rect=(  32, 96,  48,110) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 100 rect=(  48, 96,  64,110) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 101 rect=(  64, 96,  80,110) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 102 rect=(  80, 96,  96,110) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 103 rect=(  96, 96, 112,110) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 104 rect=( 112, 96, 128,110) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 105 rect=( 128, 96, 144,110) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 106 rect=( 144, 96, 160,110) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 107 rect=( 160, 96, 176,110) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 108 rect=( 176, 96, 192,110) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id= 109 rect=( 192, 96, 208,110) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 110 rect=( 208, 96, 224,110) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 111 rect=( 224, 96, 240,110) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id= 112 rect=( 240, 96, 256,110) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ De
//======================================================================================================================
ShotData{ id= 113 rect=(   0,111,  16,127) render=ALPHA delay_color=(255,255,255) }
ShotData{ id= 114 rect=(  16,111,  32,127) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 115 rect=(  32,111,  48,127) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 116 rect=(  48,111,  64,127) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 117 rect=(  64,111,  80,127) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 118 rect=(  80,111,  96,127) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 119 rect=(  96,111, 112,127) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 120 rect=( 112,111, 128,127) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 121 rect=( 128,111, 144,127) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 122 rect=( 144,111, 160,127) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 123 rect=( 160,111, 176,127) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 124 rect=( 176,111, 192,127) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id= 125 rect=( 192,111, 208,127) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 126 rect=( 208,111, 224,127) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 127 rect=( 224,111, 240,127) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id= 128 rect=( 240,111, 256,127) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ ee
//======================================================================================================================
ShotData{ id= 129 rect=(   0,128,  16,143) render=ALPHA delay_color=(255,255,255) }
ShotData{ id= 130 rect=(  16,128,  32,143) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 131 rect=(  32,128,  48,143) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 132 rect=(  48,128,  64,143) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 133 rect=(  64,128,  80,143) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 134 rect=(  80,128,  96,143) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 135 rect=(  96,128, 112,143) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 136 rect=( 112,128, 128,143) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 137 rect=( 128,128, 144,143) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 138 rect=( 144,128, 160,143) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 139 rect=( 160,128, 176,143) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 140 rect=( 176,128, 192,143) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id= 141 rect=( 192,128, 208,143) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 142 rect=( 208,128, 224,143) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 143 rect=( 224,128, 240,143) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id= 144 rect=( 240,128, 256,143) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ ]Ēe
//======================================================================================================================
ShotData{ id= 145 rect=(   0,144,  16,159) render=ALPHA delay_color=(255,255,255) }
ShotData{ id= 146 rect=(  16,144,  32,159) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 147 rect=(  32,144,  48,159) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 148 rect=(  48,144,  64,159) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 149 rect=(  64,144,  80,159) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 150 rect=(  80,144,  96,159) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 151 rect=(  96,144, 112,159) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 152 rect=( 112,144, 128,159) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 153 rect=( 128,144, 144,159) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 154 rect=( 144,144, 160,159) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 155 rect=( 160,144, 176,159) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 156 rect=( 176,144, 192,159) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id= 157 rect=( 192,144, 208,159) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 158 rect=( 208,144, 224,159) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 159 rect=( 224,144, 240,159) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id= 160 rect=( 240,144, 256,159) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ e []
//======================================================================================================================
ShotData{ id= 161 rect=(   0,159,  16,174) render=ALPHA delay_color=(255,255,255) angular_velocity = -3 }
ShotData{ id= 162 rect=(  16,159,  32,174) render=ALPHA delay_color=(255, 64, 64) angular_velocity = -3 }
ShotData{ id= 163 rect=(  32,159,  48,174) render=ALPHA delay_color=(255, 64, 64) angular_velocity = -3 }
ShotData{ id= 164 rect=(  48,159,  64,174) render=ALPHA delay_color=(255, 64,255) angular_velocity = -3 }
ShotData{ id= 165 rect=(  64,159,  80,174) render=ALPHA delay_color=(255, 64,255) angular_velocity = -3 }
ShotData{ id= 166 rect=(  80,159,  96,174) render=ALPHA delay_color=( 64, 64,255) angular_velocity = -3 }
ShotData{ id= 167 rect=(  96,159, 112,174) render=ALPHA delay_color=( 64, 64,255) angular_velocity = -3 }
ShotData{ id= 168 rect=( 112,159, 128,174) render=ALPHA delay_color=( 64,255,255) angular_velocity = -3 }
ShotData{ id= 169 rect=( 128,159, 144,174) render=ALPHA delay_color=( 64,255,255) angular_velocity = -3 }
ShotData{ id= 170 rect=( 144,159, 160,174) render=ALPHA delay_color=( 64,255, 64) angular_velocity = -3 }
ShotData{ id= 171 rect=( 160,159, 176,174) render=ALPHA delay_color=( 64,255, 64) angular_velocity = -3 }
ShotData{ id= 172 rect=( 176,159, 192,174) render=ALPHA delay_color=(128,255, 64) angular_velocity = -3 }
ShotData{ id= 173 rect=( 192,159, 208,174) render=ALPHA delay_color=(255,255, 64) angular_velocity = -3 }
ShotData{ id= 174 rect=( 208,159, 224,174) render=ALPHA delay_color=(255,255, 64) angular_velocity = -3 }
ShotData{ id= 175 rect=( 224,159, 240,174) render=ALPHA delay_color=(255,128, 64) angular_velocity = -3 }
ShotData{ id= 176 rect=( 240,159, 256,174) render=ALPHA delay_color=(255,255,255) angular_velocity = -3 }
//======================================================================================================================
//@ ےe
//======================================================================================================================
ShotData{ id= 177 rect=(   0,191,   8,199) render=ALPHA delay_color=(255,255,255) angular_velocity = 6 }
ShotData{ id= 178 rect=(   8,191,  16,199) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 6 }
ShotData{ id= 179 rect=(  16,191,  24,199) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 6 }
ShotData{ id= 180 rect=(  24,191,  32,199) render=ALPHA delay_color=(255, 64,255) angular_velocity = 6 }
ShotData{ id= 181 rect=(  32,191,  40,199) render=ALPHA delay_color=(255, 64,255) angular_velocity = 6 }
ShotData{ id= 182 rect=(  40,191,  48,199) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 6 }
ShotData{ id= 183 rect=(  48,191,  56,199) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 6 }
ShotData{ id= 184 rect=(  56,191,  64,199) render=ALPHA delay_color=( 64,255,255) angular_velocity = 6 }
ShotData{ id= 185 rect=(   0,199,   8,207) render=ALPHA delay_color=( 64,255,255) angular_velocity = 6 }
ShotData{ id= 186 rect=(   8,199,  16,207) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 6 }
ShotData{ id= 187 rect=(  16,199,  24,207) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 6 }
ShotData{ id= 188 rect=(  24,199,  32,207) render=ALPHA delay_color=(128,255, 64) angular_velocity = 6 }
ShotData{ id= 189 rect=(  32,199,  40,207) render=ALPHA delay_color=(255,255, 64) angular_velocity = 6 }
ShotData{ id= 190 rect=(  40,199,  48,207) render=ALPHA delay_color=(255,255, 64) angular_velocity = 6 }
ShotData{ id= 191 rect=(  48,199,  56,207) render=ALPHA delay_color=(255,128, 64) angular_velocity = 6 }
ShotData{ id= 192 rect=(  56,199,  64,207) render=ALPHA delay_color=(255,255,255) angular_velocity = 6 }
//======================================================================================================================
//@ e
//======================================================================================================================
ShotData{ id= 193 rect=(   0,239,   8,247) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 194 rect=(   8,239,  16,247) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 195 rect=(  16,239,  24,247) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 196 rect=(  24,239,  32,247) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 197 rect=(  32,239,  40,247) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 198 rect=(  40,239,  48,247) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 199 rect=(  48,239,  56,247) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 200 rect=(  56,239,  64,247) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 201 rect=(   0,247,   8,255) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 202 rect=(   8,247,  16,255) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 203 rect=(  16,247,  24,255) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 204 rect=(  24,247,  32,255) render=ALPHA delay_color=(128,255, 64) angular_velocity = 0 }
ShotData{ id= 205 rect=(  32,247,  40,255) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 206 rect=(  40,247,  48,255) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 207 rect=(  48,247,  56,255) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
ShotData{ id= 208 rect=(  56,247,  64,255) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
//======================================================================================================================

//======================================================================================================================
//@艺[][]A[--()]ȂAe8FɂȂ܂B
//    Ԃ [][][][][][][][] ƂȂ܂B
//======================================================================================================================

//======================================================================================================================
//@ e []
//======================================================================================================================
ShotData{ id= 209 rect=(   1,256,  32,288) render=ALPHA delay_color=(255,255,255) angular_velocity = 3 }
ShotData{ id= 210 rect=(  32,256,  64,288) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 3 }
ShotData{ id= 211 rect=(  64,256,  96,288) render=ALPHA delay_color=(255, 64,255) angular_velocity = 3 }
ShotData{ id= 212 rect=(  96,256, 128,288) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 3 }
ShotData{ id= 213 rect=( 128,256, 160,288) render=ALPHA delay_color=( 64,255,255) angular_velocity = 3 }
ShotData{ id= 214 rect=( 160,256, 192,288) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 3 }
ShotData{ id= 215 rect=( 192,256, 224,288) render=ALPHA delay_color=(255,255, 64) angular_velocity = 3 }
ShotData{ id= 216 rect=( 224,256, 256,288) render=ALPHA delay_color=(255,128, 64) angular_velocity = 3 }
//======================================================================================================================
//@ ےe []
//======================================================================================================================
ShotData{ id= 217 rect=(   1,289,  32,319) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 218 rect=(  32,289,  64,319) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 219 rect=(  64,289,  96,319) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 220 rect=(  96,289, 128,319) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 221 rect=( 128,289, 160,319) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 222 rect=( 160,289, 192,319) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 223 rect=( 192,289, 224,319) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 224 rect=( 224,289, 256,319) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
//======================================================================================================================
//@ e
//======================================================================================================================
ShotData{ id= 225 rect=(   1,320,  32,350) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 226 rect=(  32,320,  64,350) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 227 rect=(  64,320,  96,350) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 228 rect=(  96,320, 128,350) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 229 rect=( 128,320, 160,350) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 230 rect=( 160,320, 192,350) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 231 rect=( 192,320, 224,350) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 232 rect=( 224,320, 256,350) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
//======================================================================================================================
//@ iCte
//======================================================================================================================
ShotData{ id= 233 rect=(   1,352,  32,383) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 234 rect=(  32,352,  64,383) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 235 rect=(  64,352,  96,383) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 236 rect=(  96,352, 128,383) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 237 rect=( 128,352, 160,383) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 238 rect=( 160,352, 192,383) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 239 rect=( 192,352, 224,383) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 240 rect=( 224,352, 256,383) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
//======================================================================================================================
//@ O~e
//======================================================================================================================
ShotData{ id= 241 rect=(   1,385,  32,414) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 242 rect=(  32,385,  64,414) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 243 rect=(  64,385,  96,414) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 244 rect=(  96,385, 128,414) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 245 rect=( 128,385, 160,414) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 246 rect=( 160,385, 192,414) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 247 rect=( 192,385, 224,414) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 248 rect=( 224,385, 256,414) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
//======================================================================================================================
//@ n[ge
//======================================================================================================================
ShotData{ id= 249 rect=( 257,  0, 288, 32) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 250 rect=( 288,  0, 320, 32) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 251 rect=( 320,  0, 352, 32) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 252 rect=( 352,  0, 384, 32) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 253 rect=( 384,  0, 416, 32) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 254 rect=( 416,  0, 448, 32) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 255 rect=( 448,  0, 480, 32) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 256 rect=( 480,  0, 511, 32) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
//======================================================================================================================
//@ e
//======================================================================================================================
ShotData{ id= 257 rect=( 257, 32, 288, 64) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 258 rect=( 288, 32, 320, 64) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 259 rect=( 320, 32, 352, 64) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 260 rect=( 352, 32, 384, 64) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 261 rect=( 384, 32, 416, 64) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 262 rect=( 416, 32, 448, 64) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 263 rect=( 448, 32, 480, 64) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 264 rect=( 480, 32, 511, 64) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
//======================================================================================================================

//======================================================================================================================
//@艺͒e̐FeƂɈقȂ̂ŁA
//    ě`̉EɐFLqĂ܂B
//======================================================================================================================

//======================================================================================================================
//@ e [FF       ]
//======================================================================================================================
ShotData{ id= 265 rect=( 257,257, 316,317) render=ALPHA delay_color=(255,255,255) angular_velocity = 0 }
ShotData{ id= 266 rect=( 316,257, 376,317) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 267 rect=( 376,257, 436,317) render=ALPHA delay_color=(255, 64,255) angular_velocity = 0 }
ShotData{ id= 268 rect=( 436,257, 496,317) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 269 rect=( 436,317, 496,377) render=ALPHA delay_color=( 64,255,255) angular_velocity = 0 }
ShotData{ id= 270 rect=( 376,317, 436,377) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 271 rect=( 316,317, 376,377) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
ShotData{ id= 272 rect=( 257,317, 316,377) render=ALPHA delay_color=(255,128, 64) angular_velocity = 0 }
//======================================================================================================================
//@ He@[FF16FƓ]
//======================================================================================================================
ShotData{ id= 273 rect=( 256, 96, 272,110) render=ALPHA delay_color=(255,255,255) }
ShotData{ id= 274 rect=( 272, 96, 288,110) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 275 rect=( 288, 96, 304,110) render=ALPHA delay_color=(255, 64, 64) }
ShotData{ id= 276 rect=( 304, 96, 320,110) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 277 rect=( 320, 96, 336,110) render=ALPHA delay_color=(255, 64,255) }
ShotData{ id= 278 rect=( 336, 96, 352,110) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 279 rect=( 352, 96, 368,110) render=ALPHA delay_color=( 64, 64,255) }
ShotData{ id= 280 rect=( 368, 96, 384,110) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 281 rect=( 384, 96, 400,110) render=ALPHA delay_color=( 64,255,255) }
ShotData{ id= 282 rect=( 400, 96, 416,110) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 283 rect=( 416, 96, 432,110) render=ALPHA delay_color=( 64,255, 64) }
ShotData{ id= 284 rect=( 432, 96, 448,110) render=ALPHA delay_color=(128,255, 64) }
ShotData{ id= 285 rect=( 448, 96, 464,110) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 286 rect=( 464, 96, 480,110) render=ALPHA delay_color=(255,255, 64) }
ShotData{ id= 287 rect=( 480, 96, 496,110) render=ALPHA delay_color=(255,128, 64) }
ShotData{ id= 288 rect=( 496, 96, 511,110) render=ALPHA delay_color=(255,255,255) }
//======================================================================================================================
//@ e [FF       ]
//======================================================================================================================
ShotData{ id= 289 render=ALPHA  delay_color=(255, 64, 64) AnimationData{
animation_data=(5, 257,128, 288,159)
animation_data=(5, 288,128, 320,159)
animation_data=(5, 320,128, 352,159)
animation_data=(5, 352,128, 384,159)}}

ShotData{ id= 290 render=ALPHA  delay_color=(255,128, 64) AnimationData{
animation_data=(5, 257,160, 288,192)
animation_data=(5, 288,160, 320,192)
animation_data=(5, 320,160, 352,192)
animation_data=(5, 352,160, 384,192)}}

ShotData{ id= 291 render=ALPHA  delay_color=(255,255, 64) AnimationData{
animation_data=(5, 257,192, 288,224)
animation_data=(5, 288,192, 320,224)
animation_data=(5, 320,192, 352,224)
animation_data=(5, 352,192, 384,224)}}

ShotData{ id= 292 render=ALPHA  delay_color=( 64,255, 64) AnimationData{
animation_data=(5, 257,224, 288,256)
animation_data=(5, 288,224, 320,256)
animation_data=(5, 320,224, 352,256)
animation_data=(5, 352,224, 384,256)}}

ShotData{ id= 293 render=ALPHA  delay_color=( 64,255,255) AnimationData{
animation_data=(5, 384,128, 416,160)
animation_data=(5, 416,128, 448,160)
animation_data=(5, 448,128, 480,160)
animation_data=(5, 480,128, 511,160)}}

ShotData{ id= 294 render=ALPHA  delay_color=( 64, 64,255) AnimationData{
animation_data=(5, 384,160, 416,192)
animation_data=(5, 416,160, 448,192)
animation_data=(5, 448,160, 480,192)
animation_data=(5, 480,160, 511,192)}}

ShotData{ id= 295 render=ALPHA  delay_color=(255, 64,255) AnimationData{
animation_data=(5, 384,192, 416,224)
animation_data=(5, 416,192, 448,224)
animation_data=(5, 448,192, 480,224)
animation_data=(5, 480,192, 511,224)}}

ShotData{ id= 296 render=ALPHA  delay_color=(255,255,255) AnimationData{
animation_data=(5, 384,224, 416,256)
animation_data=(5, 416,224, 448,256)
animation_data=(5, 448,224, 480,256)
animation_data=(5, 480,224, 511,256)}}
//======================================================================================================================
//@ e [FF   ]
//======================================================================================================================
ShotData{ id= 297 rect=(   1,448,  64,511) render=ALPHA delay_color=(255, 64, 64) angular_velocity = 0 }
ShotData{ id= 298 rect=(  64,448, 128,511) render=ALPHA delay_color=( 64, 64,255) angular_velocity = 0 }
ShotData{ id= 299 rect=( 128,448, 192,511) render=ALPHA delay_color=( 64,255, 64) angular_velocity = 0 }
ShotData{ id= 300 rect=( 192,448, 256,511) render=ALPHA delay_color=(255,255, 64) angular_velocity = 0 }
//======================================================================================================================
//@ Ke [FF  ]
//======================================================================================================================
ShotData{ id= 301 rect=( 208,191, 224,208) render=ALPHA delay_color=(255,255, 64) angular_velocity = 3 }
ShotData{ id= 302 rect=( 224,191, 240,208) render=ALPHA delay_color=(255,255,255) angular_velocity = 3 }
ShotData{ id= 303 rect=( 240,191, 256,208) render=ALPHA delay_color=(255,128, 64) angular_velocity = 3 }
