#e[Player]
#ScriptVersion[2]
#Menu[y̑fGțޏ@ޖ]
#Text[ڂ́u}jA.txtvQ
	Ver3@(pID:1@WeaponType:1)]
#Image[.\ReimuX\img\Reimu_select_B.png]
#ReplayName[ReimuXB]

script_player_main{
#include_function".\CommonFiles\Common_Include.dnh"
#include_function".\ReimuX\Reimu_PlayerInclude.dnh"

pID = 1;
pID_Default = 1;
WeaponType = 1;
WeaponType_Default = 1;
Force_UseDefaultState = true;

	@Initialize{
		LoadImage_Reimu;
		PlayerInitialize_Reimu;
		PlayerInitialize_Common;
		TMain_Common;
	}
	
	@MainLoop{
		OnMainLoop_Common;	//ʓ
		OnMainLoop_Reimu;	//@ŗL̓
		yield;
	}
	
	@Missed{
		OnMissedLoop_Reimu;
		OnMissedLoop_Common;
	}
	
	@SpellCard{
		ChooseSpell_Reimu;
	}
	
	@DrawLoop{
		OnDrawLoop_Reimu;
		OnDrawLoop_Common;
	}
	
	@Finalize{
		PlayerFinalize_Reimu;
		PlayerFinalize_Common;
	}
}
#include_script".\ReimuX\Reimu_Bomb.dnh"
#include_script".\CommonFiles\ReigekiBomb.dnh"