#e[Player]
#ScriptVersion[2]
#Menu[`̌zu@V瑕]
#Text[ڂ́u}jA.txtvQ
	Ver3@(pID:5@WeaponType:0)]
#Image[.\AyaX\img\Aya_select_A.png]
#ReplayName[AyaXA]

script_player_main{
#include_function".\CommonFiles\Common_Include.dnh"
#include_function".\AyaX\Aya_PlayerInclude.dnh"

pID = 5;
pID_Default = 5;
WeaponType = 0;
WeaponType_Default = 0;
Force_UseDefaultState = true;

	@Initialize{
		LoadImage_Aya;
		PlayerInitialize_Aya;
		PlayerInitialize_Common;
		TMain_Common;
	}
	
	@MainLoop{
		OnMainLoop_Common;	//ʓ
		OnMainLoop_Aya;	//@ŗL̓
		yield;
	}
	
	@Missed{
		OnMissedLoop_Aya;
		OnMissedLoop_Common;
	}
	
	@SpellCard{
		ChooseSpell_Aya;
	}
	
	@DrawLoop{
		OnDrawLoop_Aya;
		OnDrawLoop_Common;
	}
	
	@Finalize{
		PlayerFinalize_Aya;
		PlayerFinalize_Common;
	}
}
#include_script".\AyaX\Aya_Bomb.dnh"
#include_script".\CommonFiles\ReigekiBomb.dnh"