#PlayerShotData

ShotImage = ".\dot_marisa.png"

ShotData
{
	id=1
	rect=(19,176,36,212)
	render=ADD
	alpha=128
}

ShotData
{
	id=2
	rect=(51,213,74,255)
	render=ADD
	alpha=255
}
ShotData
{
	id=3
	rect=(100,176,113,188)
	render=ADD
	alpha=255
}
ShotData
{
	id=4
	rect=(100,151,125,176)
	render=ADD
	alpha=255
}
ShotData
{
	id=5
	render=ADD
	rect=(126,151,163,188)
	alpha=255
}
