#PlayerShotData

ShotImage = ".\img\dot-kaze-ti.png"

ShotData//
{
	id = 0 //ID
	rect = (100,164,120,187)
	render = ADD
	alpha  = 225
 delay_color = ( 255, 64, 64 )
	angular_velocity = rand(-5,5)
}

ShotData//
{
	id = 1 //ID
	rect = (100,228,120,251)
	render = ADD
	alpha  = 225
 delay_color = ( 64, 64, 255 )
	angular_velocity = rand(-5,5)
}

ShotData//
{
	id = 2 //ID
	rect = (100,292,120,315)
	render = ADD
	alpha  = 225
	delay_color = ( 64, 255, 64 )
	angular_velocity = rand(-5,5)
}

ShotData {//]r
    id     = 4
	rect = (66,100,91,123)
	render = ADD
	alpha  = 225
	delay_color = ( 255, 64, 255 )
	angular_velocity = rand(-5,5)
}
