
//蔻p[U[IuWFNg̐ݒ
//G̑̐lƒǉ܂
//߂ɐݒ肵قƂƂ̃ptH[}Xቺh܂A
//ɌÊQTUpӂ̂iZXƎv̂Œł悤ɂĂ݂܂
let n_MkNum = 32;



//\ݒt@Cł
//ړx͐lԍƗdᑬ̑gݍ킹ɂȂ܂

//얲ݒ--------
  let n_ShotRemain01 = 3;	//xŏoVbg̐
  let n_ShotPower01 = 5;	//CVbgÚB
  let n_ShotFrequency01 = 5;	//Vbg̏oԊuiPʁFt[j

  let n_ReimuSpeed01 = 4.4;	//̈ړx
  let n_ReimuSpeed02 = 1.8;	//ᑬ̈ړx

//----------------
//ݒ----------
  let n_ShotRemain02 = 3;	//xŏoVbg̐
  let n_ShotPower02 = 4;	//ÚB
  let n_ShotFrequency02 = 5;	//Vbg̏oԊuiPʁFt[j

  let n_YukariSpeed01 = 3.8;	//̈ړx
  let n_YukariSpeed02 = 2.2;	//ᑬ̈ړx
//----------------


//ʃ^XNp̕ϐł
//͕ϐ̂܂܂ł肢܂
//ʐݒ--------
  let b_TimeCard = true;	//𔭐܂BtruefalseɂƂneeB
  let b_TimeSlow = true;	//ăX[܂BtruefalseɂƂneeB
  let b_BombSlow = true;	//ʂɉČEWJԂт܂BtruefalseɂƂneeB
  let n_RebirthFrameBase = 18;	//炢{tt[{lB{AXyWJۂŕω
  let n_GrazeCircle = 48;	//OCYT[ÑTCY
  let n_CollectLine = 160;	//ACeCʒu
  let b_Hyper = true;		// nCp[@\̂nmitruejƂneeifalsej؂ւ܂B(Ƌ@\Ă邩ƂĂ኱)
//----------------

//Kvł̂ł肢܂
CreateCommonDataArea("Player_Eiya");