script_enemy_main
{
        let csd     = GetCurrentScriptDirectory;

    @Initialize {
 


        SetLife(10);
	DeleteGraphic(csd~"..\lib\fairy_red.png");
	DeleteGraphic(csd~"..\img\circle.png");
	DeleteGraphic(csd~"..\img\ber.png");
	DeleteGraphic(csd~"..\img\CircleEffect.png");
	DeleteGraphic(csd~"..\img/effect_tiny.png");
	DeleteGraphic(csd~"..\img\Light.png");
	DeleteGraphic(csd~"..\img\Light2.png");
	DeleteGraphic(csd~"..\img\Light3.png");
	DeleteGraphic(csd~"..\img\Number.png");

	DeleteGraphic(csd ~ "..\img/effects.png");

        DeleteGraphic(csd ~ "..\lib/dot_starsapphire.png");
        DeleteGraphic(csd ~ "..\lib/dot_starsapphire2.png");
        DeleteGraphic(csd ~ "..\lib/dot_nue.png");
        DeleteGraphic(csd ~ "..\lib/dot_nue2.png");
        DeleteGraphic(csd ~ "..\img\UFG.png");
	DeleteGraphic(csd ~ "../img/ber.png");

	VanishEnemy;
	}
}

