#UserShotData

ShotImage = ".\img\lightbullet.png"

//ےeFe
ShotData{ id = 1  rect = (  0,   0,  60,  60)  delay_color = (255, 255, 255)  render = ADD }
ShotData{ id = 2  rect = ( 60,   0, 120,  60)  delay_color = (255, 255, 255)  render = ADD }
ShotData{ id = 3  rect = (120,   0, 180,  60)  delay_color = (255, 255, 255)  render = ADD }
ShotData{ id = 4  rect = (180,   0, 240,  60)  delay_color = (255, 255, 255)  render = ADD }
ShotData{ id = 5  rect = (240,   0, 300,  60)  delay_color = (255, 255, 255)  render = ADD }
ShotData{ id = 6  rect = (300,   0, 360,  60)  delay_color = (255, 255, 255)  render = ADD }
ShotData{ id = 7  rect = (360,   0, 420,  60)  delay_color = (255, 255, 255)  render = ADD }
ShotData{ id = 8  rect = (420,   0, 480,  60)  delay_color = (255, 255, 255)  render = ADD }
