#東方弾幕風
#Title[幻想「ルナ・ダイヤル」（強）]
#Text[]
#Player[FREE]
#ScriptVersion[2]
#BackGround[User()]

script_enemy_main
{
    let count=0;
    let count2=0;
    let count3=0;
    let ten=0;
    let life=0;
    let get;
    let try;

    let pass=GetCurrentScriptDirectory~"Spell.dat";

    let bombalpha=255;

    let cx=GetCenterX();
    let img=GetCurrentScriptDirectory~"img\dot_remilia.png";
    let bg=GetCurrentScriptDirectory~"img\st00.png";
    let bg2=GetCurrentScriptDirectory~"img\moon3-1.png";
    let bg3=GetCurrentScriptDirectory~"img\cloud.png";
    let sh00=GetCurrentScriptDirectory~"\se\Shot00.wav";
    let mm=0;
    let shot=0;
    let tame=0;
    let tame2=0;
    let c=0;
    let d=80;
    let ang=0;

    function IntToString(num) {
        let retStr = "";//戻り値
        let numStr = ToString(num);

        let i = 0;
        while (i < length(numStr)) {
            let tmp = numStr[i];
            if (tmp == '.') {	//小数点で終了
                break;
            }
            retStr = retStr ~ [tmp];
            i++;
        }
        return retStr;
    }

    @Initialize()
    {
        SetCommonData("ii1",2500);
        MagicCircle(false);
        SetEnemyMarker(true);
        if (IsCommonDataAreaExists("Spell")==false) {
            CreateCommonDataArea("Spell");
        }
        load();
        SetLife(1000);
        SetDamageRate(40,0);
        SetTimer(55);
        SetInvincibility(150);
        SetNormPoint(-1);
        LoadGraphic(img);
        SetShotAutoDeleteClip(32,32,32,32);
        SetMovePositionRandom01(0,200,3,cx,138,cx,138);
        LoadGraphic(bg);
        LoadGraphic(bg2);
        LoadGraphic(bg3);
        LoadGraphic(GetCurrentScriptDirectory~"\img\circle_l.png");
        LoadUserShotData(GetCurrentScriptDirectory~".\shot_All.txt");
        if(GetCommonDataDefault("ii1",0)<2000) {
        get=GetCommonDataDefaultEx("Spell","2no1get",0);
        try=GetCommonDataDefaultEx("Spell","2no1try",0);}
        else {
        get=GetCommonDataDefaultEx("Spell","2no1get2",0);
        try=GetCommonDataDefaultEx("Spell","2no1try2",0);}
        try++;
        if(GetCommonDataDefault("ii1",0)<2000) {
            SetCommonDataEx("Spell","2no1try",try);
	}
        else {
            SetCommonDataEx("Spell","2no1try2",try);
	}
        save();

    }

    function load() {
        LoadCommonDataEx("Spell",pass);
    }

    function save() {
        SaveCommonDataEx("Spell",pass);
    }

    @MainLoop()
    {
        if (count2%4==0) {
            life=GetLife();
        }if (ten==1&&count2%4==1) {
            ten=0;
        }
        if (count2%4==3&&GetLife()<life&&GetLife()>0) {
            ten=1;
        }

        SetCollisionA(GetX(),GetY()-16,31);
        if (count>=120) {
            SetCollisionA(GetX(),GetY()-16,58);
        }
        SetCollisionB(GetX(),GetY(),14);

        if (count==30) {
            PlaySE(GetCurrentScriptDirectory~"\se\Shot01.wav");
            ascent( let t in 0..18 ) {
                CreateShotA(shot,GetX(),GetY(),35);
                SetShotDataA(shot,0,2.5,count*6+t*20-8,0,0,3,169);
                SetShotDataA(shot,15,NULL,NULL,0.3,-0.04,0.5,169);
                SetShotDataA(shot,85,NULL,NULL,0.3,0.04,2,169);
                FireShot(shot);
            }
        }
        if (count>=61&&count%(13+4*(GetCommonDataDefault("ii1",0)<2000))==0) {
            PlaySE(GetCurrentScriptDirectory~"\se\Shot02.wav");
            ascent( let t in 0..18 ) {
                CreateShotA(shot,GetX(),GetY(),35);
                SetShotDataA(shot,0,2.5,count*6+t*20,0,0,3,RED04);
                SetShotDataA(shot,15,NULL,NULL,0.3,-0.04,0.5,RED04);
                SetShotDataA(shot,85,NULL,NULL,0.3,0.04,2,RED04);
                FireShot(shot);
                CreateShotA(shot,GetX(),GetY(),25);
                SetShotDataA(shot,0,3.5,rand(0,360)+t*60,0,0,3,RED01);
                SetShotDataA(shot,15,NULL,NULL,-0.3,-0.04,0.5,RED01);
                SetShotDataA(shot,85,NULL,NULL,-0.3,0.04,2,RED01);
                FireShot(shot);
            }
        }
        if (count2>=60) {
            count++;
        }count2++;
        if (count2>=40) {
            count3++;
        }
        if (count==10) {
            PlaySE(GetCurrentScriptDirectory~"\se\puu811.wav");
            PlaySE(GetCurrentScriptDirectory~"\se\warp02.wav");
            SetScore(8000000);
            CutIn(YOUMU,"幻想「ルナ・ダイヤル」",GetCurrentScriptDirectory~"img\remiria2.png",0,0,512,512);
        }

        c+=4;

    }

    @Finalize()
    {
        if (GotSpellCardBonus()==true) {
            get++;
            if(GetCommonDataDefault("ii1",0)<2000) {
            SetCommonDataEx("Spell","2no1get",get);
            }
            else {
            SetCommonDataEx("Spell","2no1get2",get);
            }
        }
        save();

        SetShotAutoDeleteClip(32,32,32,32);
        loop(80) {
            CreateItem(ITEM_SCORE,GetX()+rand(-150,150),GetY()+rand(-90,135));
        }

    }

    @DrawLoop()
    {
        if (GetEnemyLife>0) {
            SetTexture(GetCurrentScriptDirectory~"\img\circle_l.png");
            SetGraphicAngle(0,0,-c);
            SetGraphicRect(0,0,256,256);
            SetAlpha(255);
            SetRenderState(ADD);
            SetColor(160+20*sin(c),160+20*sin(c),160+20*sin(c));
            if (count<=1) {
                SetGraphicScale(0,0);
            }
            if (count>1) {
                SetGraphicScale(0.02*count+0.1*sin(count*3),0.02*count+0.1*sin(count*3));
            }
            if (count>=50) {
                SetGraphicScale(1.0+0.1*sin((count-120)*3),1.0+0.1*sin((count-120)*3));
            }
            DrawGraphic(GetX(),GetY());
        }

        if (OnEnemySpell==true&&OnBomb==true&&bombalpha>0) {
            bombalpha-=5;
        }
        if (OnEnemySpell==true&&OnBomb==false&&bombalpha<255) {
            bombalpha+=5;
        }

        SetTexture(img);
        SetAlpha(255);
        SetGraphicAngle(0,0,0);
        SetColor(bombalpha,bombalpha,bombalpha);
        SetRenderState(ALPHA);
        SetGraphicScale(1,1);
        SetGraphicRect(0,0,128,128);
        if (int(GetSpeedX())==0&&count2/12%4>=0) {
            SetGraphicRect(0,0,128,128);
        }
        if (int(GetSpeedX())==0&&count2/12%4>=1) {
            SetGraphicRect(0,128,128,256);
        }
        if (int(GetSpeedX())==0&&count2/12%4>=2) {
            SetGraphicRect(0,256,128,384);
        }
        if (int(GetSpeedX())==0&&count2/12%4>=3) {
            SetGraphicRect(0,384,128,512);
        }
        if (GetSpeedX()<0&&count2<=d) {
            SetGraphicRect(256,0,384,128);
        }
        if (GetSpeedX()<0&&count2<=d-8) {
            SetGraphicRect(256,128,384,256);
        }
        if (GetSpeedX()>=0&&count2<=d) {
            SetGraphicRect(256,256,384,384);
        }
        if (GetSpeedX()>=0&&count2<=d-8) {
            SetGraphicRect(256,384,384,512);
        }
        if (int(GetSpeedX())==0&&tame>0) {
            SetGraphicRect(128*4,0,128*5,128);
        }
        if (int(GetSpeedX())==0&&tame>0&&tame2<12) {
            SetGraphicRect(128*4,128,128*5,256);
        }
        if (ten==1&&OnBomb==false) {
            SetColor(160,160,180);
        }
        DrawGraphic(GetX(),GetY());

        if (bombalpha<255) {
            SetTexture(img);
            SetAlpha(255-bombalpha);
            SetGraphicRect(128*6,0,128*7,128);
            SetColor(255,200,200);
            SetGraphicScale(1.1,1.1);
            SetRenderState(ALPHA);
            if (count2/4%4>=0) {
                SetGraphicRect(128*6,0,128*7,128);
            }
            if (count2/4%4>=1) {
                SetGraphicRect(128*6,128,128*7,256);
            }
            if (count2/4%4>=2) {
                SetGraphicRect(128*6,256,128*7,384);
            }
            if (count2/4%4>=3) {
                SetGraphicRect(128*6,384,128*7,512);
            }
            DrawGraphic(GetX()+15*cos(count2*28),GetY()+30*cos(count2*18));
            if (count2/4%4>=1) {
                SetGraphicRect(128*6,0,128*7,128);
            }
            if (count2/4%4>=2) {
                SetGraphicRect(128*6,128,128*7,256);
            }
            if (count2/4%4>=3) {
                SetGraphicRect(128*6,256,128*7,384);
            }
            if (count2/4%4>=0) {
                SetGraphicRect(128*6,384,128*7,512);
            }
            DrawGraphic(GetX()-30*cos(count2*18),GetY()-15*cos(count2*28));
            if (count2/4%4>=2) {
                SetGraphicRect(128*6,0,128*7,128);
            }
            if (count2/4%4>=3) {
                SetGraphicRect(128*6,128,128*7,256);
            }
            if (count2/4%4>=0) {
                SetGraphicRect(128*6,256,128*7,384);
            }
            if (count2/4%4>=1) {
                SetGraphicRect(128*6,384,128*7,512);
            }
            DrawGraphic(GetX()+24*cos(count2*46),GetY()-40*cos(count2*58));
            if (count2/4%4>=3) {
                SetGraphicRect(128*6,0,128*7,128);
            }
            if (count2/4%4>=0) {
                SetGraphicRect(128*6,128,128*7,256);
            }
            if (count2/4%4>=1) {
                SetGraphicRect(128*6,256,128*7,384);
            }
            if (count2/4%4>=2) {
                SetGraphicRect(128*6,384,128*7,512);
            }
            DrawGraphic(GetX()-44*cos(count2*46),GetY()+20*cos(count2*58));
        }

        if (count>=10) {
            if(GetCommonDataDefault("ii1",0)<2000) {
            SetFontColor(255,255,255,64,64,255);
            }
            else {
            SetFontColor(255,196,196,255,0,0);
            }
            let posX = 80;
            if (try>=1000) {
                posX+=21;
            }if (try>=100) {
                posX+=14;
            }else if (try>=10) {
                posX+=7;
            }
            if (get>=1000) {
                posX+=15;
            }if (get>=100) {
                posX+=10;
            }else if (get>=10) {
                posX+=5;
            }
            DrawText("Score "~IntToString(get)~" / "~IntToString(try)~"",GetClipMaxX()-posX,GetClipMinY()+44,10,196);
        }
    }

    @BackGround()
    {
        SetTexture(bg);
        SetGraphicRect(0,0,384,448);
        SetRenderState(ALPHA);
        SetGraphicScale(1,1);
        SetGraphicAngle(0,0,0);
        SetColor(255,255,255);
        if (count3<=1) {
            SetAlpha(0);
        }
        if (count3>1) {
            SetAlpha(count3*5);
        }
        if (count3>=51) {
            SetAlpha(255);
        }
        if (ten==1&&OnBomb==false) {
            SetColor(120,120,160);
        }
        DrawGraphic(GetCenterX(),GetCenterY());

        SetTexture(bg2);
        SetRenderState(ADD);
        SetGraphicAngle(0,0,-count2);
        if (count2<=1) {
            SetColor(0,0,0);
        }
        if (count2>1) {
            SetColor(count2,count2,count2);
        }
        if (count2>=128) {
            SetColor(128,128,128);
        }
        DrawGraphic(GetCenterX(),GetCenterY()-30);
        SetGraphicScale(1.9,1.9);
        SetGraphicAngle(0,0,count2);
        DrawGraphic(GetCenterX(),GetCenterY()-30);

        SetTexture(bg3);
        SetGraphicAngle(0,0,0);
        SetGraphicRect(-count2,512,1028-count2,768);
        SetGraphicScale(1,1);
        SetAlpha(255);
        if (count2<=1) {
            SetColor(0,0,0);
        }
        if (count2>1) {
            SetColor(count2*2,count2*2,count2*2);
        }
        if (count2>=128) {
            SetColor(255,255,255);
        }
        SetRenderState(SUBTRACT);
        DrawGraphic(GetCenterX(),GetCenterY()+100);
        DrawGraphic(GetCenterX(),GetCenterY()+100);
    }
}

