    //ԈqO[oϐ
    let TimeBossApply = 120;				//{XʒuɈړ鎞
    let TimeToMakeMirror = 30;				//ˋEE]E@e~̏(DelayO)
    let TimeMirrorDelay = 120;				//ˋDelay
    let TimeRotateToMove = 15;				//]JnG@ړ܂	[ˋ]]	[CˊԊu]
    let TimeMoving = 30;				//G@ړ		[@@@@@@]	[@@@@@]
    let TimeMoveStopToWaning = 15;			//G@~xƎ˂܂	[@@@@@@]	[@@@@@]
    let TimeWarningToShot = [60, 45, 45, 30, 15][Level];	//xƎ˂C˂܂	[@@@@@@]	[@@@@@]
    let TimeRestartRotate = [120, 120, 120, 90, 60][Level];	//C˂甽ˋ]ĊJ			[@@@@@]
    let TimeChangeMirrorType = [8192, 8192, 8192, 3600, 600][Level];	//~[[h؊


    //eLXg`pO[oϐ
    let XText = [0, 0];
    let SizeText = 0;
    let AlphaText = 255;
    let ColorText = [0, 0, 0, 0, 0, 0];


    //`O[oϐ
    let ListMirrors = [];			//ˋXg
    let x0Mirrors = [];			//ˋSx
    let y0Mirrors = [];			//ˋSy
    let Ang0Mirrors = [];		//ˋ̏px
    let ReflectOrder;			//ˏBXVB
    let NumberOfReflect;		//\蔽ˉ񐔁BXVBLockOnPlayerŒ`B

    let LockMirror = true;		//ˋ̉]~߂邩ۂ
    let CheckWarningLaser = false;	//x[U[Ǝ˒
    let SPModeMirror = false;		//]ۂ

    let SetMirrorWorldX = false;		//~[[hp
    let SetMirrorWorldY = false;		//~[[hp

    let TimeRotateToWarnig = TimeRotateToMove + TimeMoving + TimeMoveStopToWaning;	//ˋ]xƎ˂܂

