    //Oe𒣂^XNĂяoB
    //gpO[oϐFListMirrors, x0Mirrors, y0Mirrors, Ang0Mirrors
    //o̓O[oϐFȂB
    sub OuterShot
    {
        let v = 4;
        let nWay = 18;			//ˌ1way
        let Img = WHITE05;
        let time = [6, TimeToShot];		//ˊԊuEx
        let light = 2;			//ˌ̌(Βl)

        let n = length(ListMirrors);

        ascent(i in 0..n)
        {
            TCreateOuterShot(i, v, nWay, Img, time, light);
        }
     }