#PlayerShotData

ShotImage = ".\img\ReimuShot.png"

ShotData
{
	id = 1 //ID
	rect = (31,21,49,76) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 2 //ID
	rect = (7,17,24,88) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 3 //ID
	rect = (2,32,16,90) //`挳`
	render = ADD //`@
	alpha=111
}

ShotData
{
	id = 4 //ID
	rect = (15,32,29,90) //`挳`
	render = ADD //`@
	alpha=111
}

ShotData
{
	id = 5 //ID
	rect = (72,17,89,88) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 6 //ID
	rect = (80,32,94,90) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 7 //ID
	rect = (67,32,81,90) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 8 //ID
	rect = (96,8,111,96) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 9 //ID
	rect = (31,10,49,76) //`挳`
	render = ADD //`@
	alpha=178
}

ShotData
{
	id = 10 //ID
	rect = (48,10,66,76) //`挳`
	render = ADD //`@
	alpha=178
}

ShotData
{
	id = 11 //ID
	rect = (48,21,66,76) //`挳`
	render = ADD //`@
	alpha=211
}


ShotData
{
	id = 13 //ID
	rect = (2,32,16,90) //`挳`
	render = ADD //`@
	alpha=111
}

ShotData
{
	id = 14 //ID
	rect = (15,32,29,90) //`挳`
	render = ADD //`@
	alpha=111
}


ShotData
{
	id = 20 //ID
	rect = (175,10,193,76) //`挳`
	render = ADD //`@
	alpha=178
}

ShotData
{
	id = 19 //ID
	rect = (158,10,178,76) //`挳`
	render = ADD //`@
	alpha=178
}

ShotData
{
	id = 21 //ID
	rect = (175,21,193,76) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 12 //ID
	rect = (158,21,178,76) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 22 //ID
	rect = (132,17,149,88) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 23 //ID
	rect = (129,32,140,90) //`挳`
	render = ADD //`@
	alpha=111
}

ShotData
{
	id = 24 //ID
	rect = (141,32,159,90) //`挳`
	render = ADD //`@
	alpha=111
}

ShotData
{
	id = 25 //ID
	rect = (72,17,89,88) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 26 //ID
	rect = (80,32,94,90) //`挳`
	render = ADD //`@
	alpha=211
}

ShotData
{
	id = 27 //ID
	rect = (67,32,81,90) //`挳`
	render = ADD //`@
	alpha=211
}
