#PlayerShotData

ShotImage = ".\img\Sangatusei.png"

//Tj[
ShotData
{
	id=11
	rect=(119,41,137,59)
	render=ALPHA
	angular_velocity = 3
	alpha=200
}
ShotData
{
	id=12
	rect=(138,42,157,85)
	render=ALPHA
	alpha=150
}
ShotData
{
	id=13
	rect=(287,105,314,132)
	render=ALPHA
	alpha=250
}

//X^[
ShotData
{
	id=21
	rect=(21,41,39,59)
	render=ALPHA
	angular_velocity=3
	alpha=200
}
ShotData
{
	id=22
	rect=(1,41,19,59)
	render=ALPHA
	angular_velocity=3
	alpha=200
}
ShotData
{
	id=23
	rect=(41,41,59,59)
	render=ALPHA
	angular_velocity=3
	alpha=200
}
ShotData
{
	id=24
	rect=(1,61,30,91)
	render=ALPHA
	angular_velocity=2
	alpha=200
}
ShotData
{
	id=25
	rect=(33,61,62,91)
	render=ALPHA
	angular_velocity=2
	alpha=200
}
ShotData
{
	id=26
	rect=(65,61,94,91)
	render=ALPHA
	angular_velocity=2
	alpha=200
}

//i
ShotData
{
	id=31
	rect=(240,42,256,58)
	render=ALPHA
	angular_velocity=rand(3,10)
	alpha=200
}
ShotData
{
	id=32
	rect=(276,42,292,58)
	render=ALPHA
	angular_velocity=rand(3,10)
	alpha=250
}
ShotData
{
	id=33
	rect=(258,42,274,58)
	render=ALPHA
	alpha=250
}