task FU{  
        if(bki==0){
      bki=1;
               if(!Obj_BeDeleted(objlase)){return;}
                objlase = Obj_Create(OBJ_LASER); 
	        Obj_SetX(objlase, GetPlayerX);
		Obj_SetY(objlase, GetPlayerY-10); 
                Obj_SetAngle(objlase,angle);
	        Obj_SetSpeed(objlase, 20);
                ObjShot_SetGraphic(objlase, 4);
                ObjLaser_SetWidth(objlase,35);
                ObjShot_SetDamage(objlase,40);
                ObjLaser_SetSource(objlase,false);    
ani;  PlaySE("\koukaonn\sword2.wav");
             loop{ ObjLaser_SetLength(objlase,lee);            
                  Obj_SetAngle(objlase,angle);
                  angle=angle+L;  
	        Obj_SetX(objlase, GetPlayerX);
		Obj_SetY(objlase, GetPlayerY-10);    
               if(GetCommonDataEx("gokusi",BM)>0){CreatePlayerShot01(GetPlayerX(), GetPlayerY(), 20, angle, 5, 1, 1);}                                 
                 yield;     
if(OnMissed==true){ }
if(GetKeyState(VK_BOMB)==KEY_PULL||GetKeyState(VK_SLOWMOVE)==KEY_PULL){ break;
 }

               } 
 Obj_Delete(objlase);
                  }
bki=0;
                  }

