#PlayerShotData

ShotImage = ".\“ÁŽê.png"

ShotData
{
         id = 51
         rect = (0,0,128,128)
         render = ADD
         alpha=64
         angular_velocity = 14
}
ShotData
{
         id = 52
         rect = (128,0,256,128)
         render = ADD
         alpha=64
         angular_velocity = 0
}

ShotData
{
         id = 53
         rect = (96,1,144,86)
         render = ADD
         alpha=64
         angular_velocity = 0
}

ShotData
{
         id = 54
         rect = (144,1,192,86)
         render = ADD
         alpha=64
         angular_velocity = 0
}

