#PlayerShotData

ShotImage = ".\img\AQU.png"

ShotData
{
	id=1
	rect=(0,32,8,55)
	render=ALPHA
	alpha=200
}
ShotData
{
	id=2
	rect=(0,56,30,86)
	render=ALPHA
	alpha=200
}
ShotData
{
	id=3
	rect=(0,87,61,148)
	render=ALPHA
	alpha=200
}