
script_enemy_main
{
	#include_script".\..\..\EnemyBossSystem.txt";
	#include_script".\Youmu_AnimeLib.txt";
	
	tex_enemy=filedir~"Youmu_Main.png";
	
	@Initialize
	{
		SetLife(1);
		EnemyBossInitialize;
		SetAnimetion(tex_enemy);
	}
	@MainLoop{EnemyBossMainLoopSystem(0,invincible);yield;}
	@DrawLoop{EnemyBossDrawLoop;}
	@Finalize{EnemyBossFinalize;}
	
	
	
	task MainThread_Standard
	{
		yield;
		SetMovePositionHermite(cenX,minY+160,0,0,0,0,100);
		SetAction(ACT_MOVE,100);
		wait(100);
		AddLife(-1);
	}
	
	
	
	
	task MainThread_Advanced
	{
		yield;
		SetMovePositionHermite(cenX,minY+140,0,0,0,0,100);
		SetAction(ACT_MOVE,100);
		wait(100);
		AddLife(-1);
	}
	
	
	
	task MainThread_Unlimited{}
	
}