function Wait(let frame){
		loop(frame){yield};
	}

function zako(let number,let haba,let type){
	if(type==1){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"kedama101.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==2){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"kedama102.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==3){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei101.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==4){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei102.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==5){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei111.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==6){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei112.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==7){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"kedama201.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==8){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"kedama202.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==9){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei201.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==10){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei202.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==11){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei203.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==12){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei204.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==13){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei205.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==14){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei206.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==15){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei207.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==16){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei301.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==17){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei103.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==18){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei104.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}else if(type==19){
		loop(number){
		CreateEnemyFromFile(GetCurrentScriptDirectory~"yousei105.txt",cx,0,0,0,0);
		Wait(haba);
		}
	}
}
function NumToString(let num){
		let leng = trunc(log10(num))+1;//̌߂
		let string = ToString(num);//𕶎ɕς
		let str = " ";
			times(12-leng)
			{
				string = str ~ string;//p̃Xy[X擪ɂB
			} 
		return string[0..12];//XCVOĕԂ
	}



