#PlayerShotData

ShotImage = ".\img\Ichirin.png"

//ʏ
ShotData
{
	id = 1
	rect = (68,1,83,27)
	render = ALPHA
	alpha=155
}
ShotData
{
	id = 2
	rect = (84,1,99,27)
	render = ALPHA
	alpha=155
}
ShotData
{
	id = 3
	rect = (0,45,179,364)
	render = ALPHA
	alpha=155
}
ShotData
{
	id = 4
	rect = (180,45,359,364)
	render = ALPHA
	alpha=155
}