#UserShotData
	
ShotImage = ".\img\tama.png"
	
ShotData
{
	id = 99 //ID
	rect = (0,128,16,144) //`挳`
	render = ADD //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 0 //摜̉]x
}
ShotData
{
	id = 98 //ID
	rect = (16,128,32,144) //`挳`
	render = ADD //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 0 //摜̉]x
}
ShotData
{
	id = 97 //ID
	rect = (32,128,48,144) //`挳`
	render = ADD //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 0 //摜̉]x
}
ShotData
{
	id = 96 //ID
	rect = (48,128,64,144) //`挳`
	render = ADD //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 0 //摜̉]x
}
ShotData
{
	id = 95 //ID
	rect = (64,128,80,144) //`挳`
	render = ADD //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 0 //摜̉]x
}
ShotData
{
	id = 94 //ID
	rect = (80,128,96,144) //`挳`
	render = ADD //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 0 //摜̉]x
}
ShotData
{
	id = 93 //ID
	rect = (0,160,32,192) //`挳`
	render = ADD //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 0 //摜̉]x
}



ShotData
{
	id = 01 //ID
	rect = (0,0,31,31) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 02 //ID
	rect = (32,0,47,15) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 03 //ID
	rect = (48,0,59,11) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 04 //ID
	rect = (64,0,72,8) //`挳`
	render = ALPHA //`@
	delay_color = (0,0,0) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 05 //ID
	rect = (80,0,96,16) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 20 //摜̉]x
}
ShotData
{
	id = 06 //ID
	rect = (96,0,108,12) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 20 //摜̉]x
}
ShotData
{
	id = 07 //ID
	rect = (33,17,56,40) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 09 //ID
	rect = (112,0,127,15) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 5 //摜̉]x
}

ShotData
{
	id = 11 //ID
	rect = (0,32,6,48) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
}
ShotData
{
	id = 12 //ID
	rect = (16,32,23,46) //`挳`
	render = ALPHA //`@
	delay_color = (50,0,50) //xԎ̌̐F
}
ShotData
{
	id = 13 //ID
	rect = (64,32,73,48) //`挳`
	render = ALPHA //`@
	delay_color = (64,0,64) //xԎ̌̐F
}
ShotData
{
	id = 14 //ID
	rect = (80,32,87,46) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
}
ShotData
{
	id = 21 //ID
	rect = (0,64,31,95) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 22 //ID
	rect = (32,64,47,79) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 23 //ID
	rect = (48,64,59,75) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 24 //ID
	rect = (64,64,72,72) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 25 //ID
	rect = (80,64,96,80) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 20 //摜̉]x
}
ShotData
{
	id = 26 //ID
	rect = (96,64,108,76) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 20 //摜̉]x
}
ShotData
{
	id = 27 //ID
	rect = (33,81,56,104) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 29 //ID
	rect = (112,64,127,79) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 5 //摜̉]x
}

ShotData
{
	id = 31 //ID
	rect = (0,96,6,112) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
}
ShotData
{
	id = 32 //ID
	rect = (16,96,23,110) //`挳`
	render = ALPHA //`@
	delay_color = (50,0,50) //xԎ̌̐F
}
ShotData
{
	id = 33 //ID
	rect = (64,96,73,112) //`挳`
	render = ALPHA //`@
	delay_color = (64,0,64) //xԎ̌̐F
}
ShotData
{
	id = 34 //ID
	rect = (80,96,87,110) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
}
ShotData
{
	id = 41 //ID
	rect = (160,0,191,31) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 42 //ID
	rect = (192,0,207,15) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 43 //ID
	rect = (208,0,219,11) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 44 //ID
	rect = (224,0,232,8) //`挳`
	render = ALPHA //`@
	delay_color = (0,0,0) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 45 //ID
	rect = (240,0,256,16) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 20 //摜̉]x
}
ShotData
{
	id = 46 //ID
	rect = (256,0,268,12) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 20 //摜̉]x
}
ShotData
{
	id = 47 //ID
	rect = (193,17,216,40) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 3 //摜̉]x
}
ShotData
{
	id = 49 //ID
	rect = (272,0,287,15) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
	angular_velocity = 5 //摜̉]x
}

ShotData
{
	id = 51 //ID
	rect = (160,32,166,48) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
}
ShotData
{
	id = 52 //ID
	rect = (176,32,183,46) //`挳`
	render = ALPHA //`@
	delay_color = (50,0,50) //xԎ̌̐F
}
ShotData
{
	id = 53 //ID
	rect = (224,32,233,48) //`挳`
	render = ALPHA //`@
	delay_color = (128,0,0) //xԎ̌̐F
}
ShotData
{
	id = 54 //ID
	rect = (240,32,247,46) //`挳`
	render = ALPHA //`@
	delay_color = (128,128,255) //xԎ̌̐F
}
