#Title[]
#ScriptVersion[2]

script_event talk{
let Aya=GetCurrentScriptDirectory~"img\Aya.png";
let bgmK = GetCurrentScriptDirectory~"bgm\bgmK.mp3";
let bgm = GetCurrentScriptDirectory~"bgm\bgm.mp3";
let imgBoss6A = GetCurrentScriptDirectory~"img\imgBoss6A.png";
let tachie6A = GetCurrentScriptDirectory~"img\tachie6A.png";
@Initialize{
LoadGraphic(Aya);
LoadGraphic(tachie6A);
}

@MainLoop{
PlayMusic(bgmK);
SetChar(LEFT,Aya);
	SetGraphicRect(LEFT,0,0,312,370);
	MoveChar(LEFT,FRONT);
TextOutA("\c[BLUE]āA͓唭ƕ̂ł\n̉ƌ̂ł傤c");
SetChar(RIGHT,tachie6A);
	SetGraphicRect(RIGHT,0,0,280,280);
        MoveChar(LEFT,BACK);
	MoveChar(RIGHT,FRONT);
TextOutA("\c[RED]AˁAVB");
SetNameFromText(RIGHT,TEXT_RED,"͏ɂƂ","de");
MoveChar(LEFT,FRONT);
MoveChar(RIGHT,BACK);
TextOutA("\c[BLUE]AM̔ɂĎނɗ̂łB\nň̉̂łH");
MoveChar(LEFT,BACK);
MoveChar(RIGHT,FRONT);
TextOutA("\c[RED]͐ɒêɌwʂ{ɐ񂾂B");
DeleteName(RIGHT);
MoveChar(LEFT,FRONT);
MoveChar(RIGHT,BACK);
TextOutA("\c[BLUE]͐IĒ܂񂩁H");
MoveChar(LEFT,BACK);
MoveChar(RIGHT,FRONT);
FadeOutMusic(bgmK,120);
TextOutA("\c[RED]ܘ_ƂB͂ˁH");
PlayMusic(bgm);
MoveChar(LEFT,FRONT);
MoveChar(RIGHT,BACK);
TextOutA("\c[BLUE]łǂI");
End;
}

@Finalize{
}
}

script_enemy_main {

let frame=0;

@Initialize {
        LoadGraphic(imgBoss6A);
        SetX(GetCenterX);
        SetY(GetClipMinY + 120);
        SetLife(1);
	SetDamageRate(0,0);
	CreateEventFromScript("talk");
}

@MainLoop {
	if(OnEvent()==true){
		frame++;
		break;
	}
	AddLife(-1);
}

@DrawLoop {
        SetTexture(imgBoss6A);
        SetGraphicRect(0, 0, 40,80);
        DrawGraphic(GetX, GetY);
}

@Finalize {
}
#include_function ".\ϐW.txt"
}