#e[Stage]
#Title[͓̎e]
#Text[̋Zt6Be]
#Image[]
#Player[FREE]
#PlayLevel[]
#BackGround[User(.\img\BG6.png,0,0)]
#ScriptVersion[2]
#BGM[]

script_stage_main{
@Initialize{
}
@MainLoop{CreateEnemyBossFromFile(GetCurrentScriptDirectory~"A.txt",GetCenterX,0,0,0,0);
}
@Finalize{}
#include_function ".\ϐW.txt"
}
