#e
#Title[MuṼtF[ہv]
#Text[G@Ĺu˖ەv]
#ScriptVersion[2]
#PlayLevel[Hard]
#Player[FREE]

script_enemy_main {
 let img = "script\img\ExRumia.png";
 let name = "MuṼtF[ہv";

 @Initialize {
  CutIn(KOUMA, name, "", 0, 0, 0, 0);
  SetX(GetCenterX);
  SetY(GetCenterY - 120);
  SetLife(7000);
  SetScore(1000000);

  LoadGraphic(img);
  SetTexture(img);
  SetGraphicRect(64, 128, 0, 64);

  TMain;
 }

 @MainLoop {
  SetCollisionA(GetX, GetY, 24);
  SetCollisionB(GetX, GetY, 24);

  yield;
 }

 @DrawLoop {
  DrawGraphic(GetX, GetY);
 }

 @Finalize {
  DeleteGraphic(img);
 }

 task TMain {
  yield;

  TShot;
  TBig;
 }

 task TShot {
  yield;

  loop {
   loop(15) { yield; }
   CreateShot01(GetClipMinX, GetClipMinY, rand(1, 2), rand(0, 90), GREEN11, 0);
   CreateShot01(GetClipMinX, GetClipMinY, rand(1, 2), rand(0, 90), GREEN11, 0);
   CreateShot01(GetClipMinX, GetClipMinY, rand(1, 2), atan2(GetPlayerY - GetClipMinY, GetPlayerX - GetClipMinX), GREEN11, 0);
   CreateShot01(GetClipMinX, GetClipMinY, rand(1, 2), atan2(GetPlayerY - GetClipMinY, GetPlayerX - GetClipMinX), GREEN11, 0);
  }
 }

 task TBig {
  yield;

  loop {
   loop(15) { yield; }
   CreateShot01(GetClipMinX, GetClipMinY, rand(1, 2), rand(0, 90), RED03, 0);
   CreateShot01(GetClipMinX, GetClipMinY, rand(1, 2), rand(0, 90), RED03, 0);
   CreateShot01(GetClipMinX, GetClipMinY, rand(1, 2), rand(0, 90), RED03, 0);
  }
 }

}