#e
#Title[ꌁu̎̌-Easy-v]
#Text[l^́EEE킩l͂킩邩
C^`񂪑DȔ˂̋Ceł
G@Ĺuː^vł]
#ScriptVersion[2]
#PlayLevel[Easy]
#Player[FREE]

script_enemy_main {
 let img = "script\img\ExRumia.png";
 let name = "ꌁu̎̌-Easy-v";

 @Initialize {
  CutIn(KOUMA, name, "", 0, 0, 0, 0);
  SetX(GetCenterX);
  SetY(GetCenterY - 60);
  SetLife(7000);
  SetScore(1000000);

  LoadGraphic(img);
  SetTexture(img);
  SetGraphicRect(64, 0, 128, 64);

  TMain;
 }

 @MainLoop {
  SetCollisionA(GetX, GetY, 24);
  SetCollisionB(GetX, GetY, 24);

  yield;
 }

 @DrawLoop {
  DrawGraphic(GetX, GetY);
 }

 @Finalize {
  DeleteGraphic(img);
 }

 task TMain {
  yield;

  TShot;
 }

 task TShot {
  let x = 0;
  yield;

  loop {
   loop(50) { yield; }
   CreateShot02(GetCenterX + x, GetClipMinY, 1, 90, 0.1, 3, WHITE11, 0);
   CreateShot02(GetCenterX + x - 10, GetClipMinY, 1, 90, 0.095, 2.95, WHITE11, 0);
   CreateShot02(GetCenterX + x + 10, GetClipMinY, 1, 90, 0.095, 2.95, WHITE11, 0);
   CreateShot02(GetCenterX + x - 20, GetClipMinY, 1, 90, 0.09, 2.9, WHITE11, 0);
   CreateShot02(GetCenterX + x + 20, GetClipMinY, 1, 90, 0.09, 2.9, WHITE11, 0);
   CreateShot02(GetCenterX + x - 30, GetClipMinY, 1, 90, 0.085, 2.85, WHITE11, 0);
   CreateShot02(GetCenterX + x + 30, GetClipMinY, 1, 90, 0.085, 2.85, WHITE11, 0);
   CreateShot02(GetCenterX + x - 40, GetClipMinY, 1, 90, 0.08, 2.8, WHITE11, 0);
   CreateShot02(GetCenterX + x + 40, GetClipMinY, 1, 90, 0.08, 2.8, WHITE11, 0);
   CreateShot02(GetCenterX + x - 50, GetClipMinY, 1, 90, 0.075, 2.75, WHITE11, 0);
   CreateShot02(GetCenterX + x + 50, GetClipMinY, 1, 90, 0.075, 2.75, WHITE11, 0);
   x = rand(-150, 150);
  }
 }

}