Eth123_aiȈՃhLg

E[
XNvgLuałA{IȎdl͑SLuaɏ܂B
zV͔zV𔭌iKiniŎw肳ꂽ@aiǂݍݎs܂B
Nn߂đΐ탂[hɂȂAmain֐s܂B
̌Aΐ풆Ȃyield֐Ă΂邽т1t[ҋ@܂B
ΐ풆ŖȂ΁Aΐ풆ɂȂ܂yield琧͕Ԃ܂B
main֐IƖ{̃vOI܂B

E܂ȗ
ԊOɏ
C[`main֐ƂĒ`B
1[vƂyield֐ĂłB

E@
ǂ݂B
http://sugarpot.sakura.ne.jp/yuno/html/lua51_manual_ja.html

Eݒt@C
AvP[VƓfBNgɑ݂SWRSAddr.iniASwrAddr.iniAth105_ai.iniAth123_ai.iniAdev.iniNɎœǂݍ݂܂B
init@C݂Ȃꍇ͓IɕێĂftHglg܂B
܂SĂini͓ǂݍޏԈȊO͓łASwrAddr.iniSWRSAddr.inith105_ai.inith123_ai.inidev.inȉœǂݍ܂܂B
ݒ荀ڂw肳ꂽꍇ͍ŌɎw肵݂̂̂LɂȂ܂B
čݒdev.iniɋLڂ邱ƂőSď㏑łݒ肪ɂނ悤ɂȂ܂B
Ȃ݂ɈʓIiniƂ͈ႤGZiniłAȂ̂ŃRgAEgɂ://#gsRgAEg͂܂B

ڂݒeɂĂth123_ai.iniQƂĂB

ELuaCu
WCûbaseAstringAtableAmathAdebugAioAosgp\łB
ȉA{ƂƎdlႤ֐Ƃ̏ڍ
	os.executeF
	os.exitF
	os.getenvF
	os.removeF
	os.renameF
	os.setlocaleF
	os.tmpnameF
	io.popenF
		gpł܂
	io.openF
		t@C̎wɕ񂪎gAɐlw肪o܂B
		̏ꍇɊJt@Ćuscript_data/.datvƂȂ܂
		fp = io.open(12345);--script_data/12345.datJ
	io.inputF
	io.outputF
	io.lines
		io.openƓw肪oAɐlw肪s悤ɂȂĂ܂B
		ȊŐ@\ɊւĂ͕ς肠܂B
	requireF
	moduleF
		package.requirepackage.moduleɃl[Ă܂B
		Ƃ͕ʂrequire֐݂܂A؊֌W͂܂B

EL[wq
{AvP[VɂāAuL[vƍs炱܂Bȉꗗ\
L[		l	萔
UP		0	ACT_UP
DOWN		1	ACT_DOWN
LEFT		2	ACT_LEFT
RIGHT		3	ACT_RIGHT
A(i)		4	ACT_A
B(ˌ)	5	ACT_B
C(ˌ)	6	ACT_C
D()		7	ACT_D
AB(J[h)	8	ACT_AB
BC(J[hgp)	9	ACT_BC
DOWN+LEFT	10	ACT_DLEFT
DOWN+RIGHT	11	ACT_DRIGHT
UP+LEFT		12	ACT_ULEFT
UP+RIGHT	13	ACT_URIGHT

EΏێwq
{AvP[VɂāAvC[w肷ۂɎglłBȉꗗ\
0		TAG_MY
1		TAG_ENEMY

Et[
{AvP[VɂŏPʎԁA16ms(1/60b)łB
zVɂŏPʎԂ16msł邽߂̎dlłB

EAPI
yield()
	{̃vOɕԂAOyields琔1t[o܂őҋ@܂B
	ϐQ̍XVōs܂B
	create_thread֐ɂ쐬ꂽXbh݂ꍇ̂݁A֏ڍs܂B
	̏ꍇAvȎҋ@Ǝϐ̍XV͑SẴXbhyieldĂ΂ꂽɂȂ܂
dash()
	frontփ_bV܂Afront̃L[ON̂܂ܐ䂪Ԃ܂B
	Ƀ_bV̏ꍇ͉܂B
	_bVԂɂȂ邩A120t[o߂ꍇɏ߂܂B
key_reset()
	SẴL[OFF()ɂ܂B
key_off(key)
	w肵L[OFFɂ܂B
	L[w肵ꍇAt̕L[OFFɂȂ܂B
key_on(key)
	w肵L[ONɂ܂AON̏ꍇ͉܂B
	L[w肵ꍇAt̕L[OFFɂȂ܂B
key_event2(key1,key2)
	̃L[𓯎ɉĂ痣܂B
	6AƂR}hpłB
	͂fꂽ̃`FbN͍s킸AK4t[ɐ䂪Ԃ܂B
key_event(key)
	̃L[Ă痣܂B
	͂fꂽ̃`FbN͍s킸AK4t[ɐ䂪Ԃ܂B
dattack()
	dash,key_event,key_resetꊇčs܂B
wait(time)
	w񐔂yields܂B
require(filename)
	wt@CaiXNvgƔFs܂B
	΃pXw肵ꍇA֐OɋLqꍇ̓t@Cʒu
	֐ɋLqꍇ͒`t@CłȂexet@C̑΂ɂȂ܂B
	̂߁A֐ł̎gp͔񐄏łB
	ver0.72AiniStartupAI̋@\daialogȊOgp\ɂȂ܂B
	ɂ
	require("%c2K[h.ai")--肪AXȂaliceK[h.aiǂݍ
	ƂR[hgp\ł
	uꗗ\:
	id	%C		%c
	0	얲		reimu
	1			marisa
	2			sakuya
	3	AX		alice
	4	p`[	patchouli
	5	d		youmu
	6	~A	remilia
	7	HXq		yuyuko
	8			yukari
	9			suika
	10	D܉		udonge
	11			aya
	12			komachi
	13	ߋ		iku
	14	Vq		tenshi
get_skill_lv(player,skill_id)
	player(0ŎA1ő)̎wID(0`14Askill.txt̃J[hID񌅂Ɠ)̃XLLv擾܂B
	wID̃XL݂Ȃ͎gps\-1AftHgZ0
	XLJ[hɂLvオĂꍇ1`4Ԃ܂B
	aJłKLvԂׁALvfɎgꍇ͓V󔻒fƕpĂB
get_card_id(player,num)
	player(0ŎA1ő)̎w薇ڂ̃XyID擾܂B
	numɂ1ڂ0Ƃ0`4wł܂B
	J[hQ[W܂ĂȂA0`4ȊOw肵ꍇɂ-1Ԃ܂B
set_key_delay(delay)
	delayŎw肳ꂽt[L[͂xđ悤ɂȂ܂(1t[1/60b)
	̖߂ɂݒ肳Ădelay͊ϐkey_delaym邱Ƃł܂Al0łB
	̖߂ɂdelayȑO葽ȂꍇA̍̊Ԃ͉̓͂܂B
	F
		set_key_delay(0);
		key_on(front);
		set_key_delay(20);
		key_off(front);
		̃R[hsꍇA1/3bԑɌĕ܂B
	tɈȑOZȂꍇAłɑꂽ͓͎͂delayɂ킹Ďs܂B
	F
		set_key_delay(0);
		key_on(front);
		set_key_delay(20);
		key_off(front);
		set_key_delay(10);
		key_event(ACT_A);
		̃R[hsꍇA1/6bԕĂ6AɂȂ܂B
set_data_delay(delay)
	delayŎw肳ꂽt[ϐenemy_actenemy_framexđ悤ɂȂ܂(1t[1/60b)
	̖߂ɂݒ肳Ădelay͊ϐdata_delaym邱Ƃł܂Al0łB
	̖߂sꍇAȑOw肳ĂdelayɊւ炸delayt[̊Ԃenemy_actenemy_frameǂł0Ԃ܂B
get_obj_data(player,num)
	wvC[numڂ̃IuWFNg(ˌ̒el`Ȃ)̏擾܂B
	AĂidAxWAyWAHPA摜IDAt[AxxAyxAŗLʎqAU͈͐AH炢͈͐łB
	ŗLʎq̓IuWFNgƂ̌ŗL̐lłAIuWFNgӂɓ肷邽߂Ɏgp܂B
	ʂ̃IuWFNgʎqƂ͂܂B
	gpF
	id,ox,oy,hp,img,frame,oxs,oys,oid,attack_n,hit_n = get_obj_data(TAG_MY,0);
set_weather_delay(delay)
	ɌɔVʂ킩悤ɂȂ܂ł̎Ԃݒ肵܂B
	Ԃ͋CJE^[ˑŁA
	1000-weather_delay>weather_time^̂Ƃǂ߂悤ɂȂ܂B
	ȊÔƂweatherɃANZXĂɌlA܂B
get_card_cost(player,num)
	wvC[numڂ̃J[h̃RXgԂ܂B
	s␰-1Ԃ܂B
	̊֐͓ܓV̉e󂯂܂AܓVɂe󂯂Ƃ̒lKvłꍇget_card_cost2gĂB
get_card_cost2(player,num)
	ܓV̉e󂯂get_card_costB
	̑get_card_costɏ܂B
	weather_delaỷe󂯂邽߁AAIXNvgweatherQƂČvZꍇƊSɓɋ@\B
get_opt_xy(player,num)
	wvC[num+1ڂ̕t̍WԂ܂
	d̔AAXCːl`A̔j\썰擾ł܂B
	gpF
		--t̑SWo͂
		local i = 0;
		while(true)do
			ox,oy = get_opt_xy(TAG_MY,i);
			if(ox==nil)then break; end
			print(i,ox,oy);
			i = i+1;
		end
command(string)
	R}h͋L@ɎȈՌɂL[͂s܂B
	22B236CȂǂƂ^邱ƂŊȒPɃR}hZ̎s\łB
	܂(30)ȂǂƏƂŎwt[҂Ƃ͂ނƂo܂B
	F
	command("AA(10)A(5)236B(50)236B");
	AAA236B236BƂss܂(JbR̐̓R}hZƂɒKv܂)
	̖߂̓c[X̗LuɂĊJĂSetInput֐ɎIɎꂽ̂łB
	̂ߎdl傫ύX鋰ꂪAgp͐܂B
	gpړI̕SetInput֐ʓr肵ĂgB
get_deck_list()
	̃fbLXg擾܂B
	20Sďsœn܂Ae[ǔ`ł͂܂B
	deck = {get_deck_list(0)};
	Ƃ`Ŏgdeck[1`20]Ɋi[ł܂B
	܂A܂ŃfbLXgłA܂ĂȂJ[hł͂܂B
	vNeBX2Pɐݒ肵ꍇǂނƂ͏o܂B
	zVł͖ΉłB
get_key_stat(n)
	L[wqnONȂ1AOFFȂ0Ԃ܂B
	΂߃L[(n>=10)̎w͏o܂B
get_key_stat2(player,n)
	wvC[̃L[wqnONɂȂĂ̌o߃t[擾܂B
	OFFȂ0Ԃ܂B
	vNeBXNPCȂǎ擾s\ȏꍇ͏0Ԃ܂B
	΂߃L[(n>=10)̎w͏o܂B
get_key_map()
	L[wq0`9ON/OFF܂Ƃ߂Ď擾܂B
	e[uł͂Ȃ10̕ԂlƂĖ߂܂B
get_key_map2(player)
	wvC[̃L[wq0`9̌o߃t[܂Ƃ߂Ď擾܂B
	e[uł͂Ȃ10̕ԂlƂĖ߂܂B
get_real_key_stat(n)
	zṼL[RtBOɊ֌WȂAwL[ON/OFF擾܂B
	Win32APIGetKeyStateluaĂׂ@\łAȂ̂œo͂̎dl http://msdn.microsoft.com/ja-jp/library/cc364676.aspx ɏ܂B
	VK_F10 = 121;
	if(get_real_key_stat(VK_F10)<0)then
		--F10ĂƂ̏
	end
	̂悤Ɏg܂B
	AIƂĂł͂ȂAvNeBXpfobOpɎgƂo܂B
create_thread(name[, param1, param2...])
	nameƂ̂̊֐0ȏ̈^ă}CNXbhƂĎs܂B
	֐𒼂ɓnĂA֐nĂ삵܂B
	Ώۂ̊֐葽ꍇ͓ǂݎ̂ĂAȂꍇ͑ȂnilnꂽƂē삵܂(Luaꎩ̂̎dl)
	s͓o^ꂽłA̕ύXi͂܂B
	gpF
	function a()
		while true do
			key_event(ACT_A);
			yield();
		end
	end
	function ab()
		while true do
			key_event(ACT_AB);
			yield();
		end
	end
	function main()
		create_thread("a");
		create_thread("ab");
		while true do
			yield();
		end
	end
	0.71b̏CɂAcreate_thread_Ŏw֐ޔ悤ɂȂ܂B
	̂߁Acreate_thread_Ŋ֐`ĂȂꍇ̓G[܂B
get_special_data(player,n)
	wvC[̌ŗLȐݒl擾܂B
	wvC[YȂLN^[̏ꍇ-1Ԃ܂B
	ȉꗗ\
	n	擾łl
	0	̐E̎ct[
	1	uvCx[gXNEFAv̎ct[
	2	uzVv̎ct[
	3	uH̋ցvэ鮁uH̖@v̎ct[
	4	̗͉񕜂̎ct[
	5	VuI[[YTv̎ct[
	6	ΐ؋yu҂̐΁v̎ct[
	7	umo̖v̓Kp
	8	uzVv̓_(7ȏɂ܂)
	9	zuzžv̎ct[(Xyeɐݒ肳܂)
	10	CuOz̋nv̎ct[
	11	tB[hEgbh̎ct[(肪tB[hɂAct[3ŌŒ)
	12	tB[hEgoCIbg(肪tB[hɂAct[3ŌŒ)
	13	uWF[tBbVvZXv̎ct[
	14	uWF[tBbVvZXv̎cHP
	15	S_u~bVOp[vp[v̎ct[
	16	ŉuzD̋ʁv̎ct[
	17	_̎gp
	18	gl`̎gp
	19	Vc̎gp
	20	O[̎gp
	21	O̐Hgp(G3AGĎgpł3̂܂܁AʏI0)
	22	O̐Hɂ閳GԎct[
	23	ɂ閳GԎct[
	24	_ގqQ[Wgp\܂ł̎ct[
	25	zKqQ[Wgp\܂ł̎ct[
	26	uԌ(CtAh[)v̎ct[
	27	_CAhn[hlX̎ct[
	
	uXgbvEHb`v͔͈͓Lhitstop1ɂXyJ[ĥ߁Ał͎ʂł܂B
get_obj_attackarea(player,num,n)
	wvC[numڂ̃IuWFNg̍Ulp`nڂԂ܂B
	Ԃl͎lp`̒_킷AAEȀŎl̒lłB
	F
	left,top,right,bottom = get_obj_attackarea(TAG_MY,0,0);--0ڂ̃IuWFNg0ڂ̍U擾
get_attackarea(player,n)
	wvC[̍Ulp`nڂԂ܂B
get_obj_hitarea(player,num,n)
	wvC[numڂ̃IuWFNg̐H炢lp`nڂԂ܂B
get_hitarea(player,n)
	wvC[̐H炢lp`nڂԂ܂B
get_correction(player,flag)
	wvC[flag̓␳^Ă邩ʂ܂B
	̓␳ĂꍇtrueAĂȂꍇfalseԂ܂B
	Ōɗ^UɊւ񂪎擾̂ŁAqbgmFƕpĎgpĂB
	flag̏ڍׂ͊ϐmy_correctionQƂĂB
	F
	if(get_correction(0,32))then
		--JE^[qbgƂ̏
	end
get_version()
	AI{̂̃o[W𕶎ƂĎ擾܂B
	hver0.86ahƂ`ŕԂׁApɂ͕ʓrKvȏꍇ܂B
get_fflags(player, flag)
	wvC[̍UɊւȂtO擾܂B
	wtOĂꍇtrueAȊȌꍇfalseԂ܂B
	flag̏ڍׂ͊ϐmy_fflagsQƂĂB
	F
	if(get_fflags(0,4))then
		--󒆂ɂ鎞̏
	end
get_aflags(player, flag)
	wvC[̍U֘AtO擾܂B
	wtOĂꍇtrueAȊȌꍇfalseԂ܂B
	flag̏ڍׂ͊ϐmy_aflagsQƂĂB
	F
	if(get_fflags(1,1))then
		--iUꂽ̏
	end

Eϐ
O[oϐ̈yield֐ĂԂтɍXVϐQłB
zV𓾂ȎiƂȂ܂B


ϐꗗF
front:
	肪A2(ACT_LEFT)3(ACT_RIGHT)̒lƂ܂B
	Ƃ̈ʒu画ʂ邽߁AUOȂǃR}htɂȂ邱Ƃ܂B
back:
	front̋tA肪ȂɎw܂B
u_front:
	肪+ACT_UPƓ`łL[wq̒lƂ܂B
d_front:
	肪+ACT_DOWNƓ`łL[wq̒lƂ܂B
u_back:
	u_front̋t̃L[wq̒lƂ܂B
d_back:
	d_frontƋt̃L[wq̒lƂ܂B
dis:
	Ƃx̋Amath.floor(math.abs(x-ex))̕ԂlƏɓlɂȂ܂B
dis_x:
	disƓłB
dis_y:
	Ƃy̋Amath.floor(math.abs(y-ey))̕ԂlƏɓlɂȂ܂B
dis2:
	Ƃxy܂߂łBmath.floor(math.sqrt(dis_x*dis_x+dis_y*dis_y))̕ԂlƏɓlɂȂ܂B
my_act:
	̌݃[VłB
	̓Iɉ̃[Vm肽ꍇmotion.txtskill.txt
enemy_act:
	̃[Vł
weather:
	VłBɌɌ莞ԂƋɌł͂ȂۂɔĂVʂ̔ԍԂ悤ɂȂ܂B
	set_weather_delayݒ肷邱ƂŌʂ鎞Ԃݒł܂B
	ȉΉ\
	0:
	1:J
	2:ܓV
	3:V
	4:
	5:ԓ
	6:Z
	7:
	8:VCJ
	9:aJ
	10:J
	11:
	12:얶
	13:䕗
	EzVł
	14:Ɍ
	16:Ȃ
	EzVł
	14:
	15:޲޽
	16:
	17:
	18:~J
	19:Ɍ
	21:Ȃ
my_char:
	̃LłAȉΉ\
	0F얲
	1F
	2F
	3FAX
	4Fp`[
	5Fd
	6F~A
	7FHXq
	8F
	9F
	10FD܉
	11F
	12F
	13Fߋ
	14FVq
	15Fc
	16F`m
	17F
	18F
	19FzKq
enemy_char:
	̃LłB
my_hp:
	HPłAő10000
enemy_hp:
	HPłB
my_rei:
	̗͂łA͋200Aő1000ɂȂ܂B
enemy_rei:
	̗͂łB
my_rmax:
	̍ő͒lłAő1000ň邲Ƃ200܂B
enemy_rmax:
	̍ő͒lłB
my_rei_stop:
	̗͉񕜒~ԂłA0ɂȂ܂ŗ͉͂񕜂܂Ae͏ssтɐݒ肳܂B
enemy_rei_stop:
	̗͉񕜒~ԂłB
my_spell:
	̃XyJ[hQ[W̗ʂłAꖇ500ōő2500łB
	͎ۂ̗ʂɊւ炸0Zbg܂B
enemy_spell:
	̃XyJ[hQ[W̗ʂłB
my_combo:
	̃R{qbgłAʂ̍UK[h邩qbg܂őÕR{qbgw܂B
enemy_combo:
	̃R{qbgłB
my_dam:
	̍vR{^_[WłB
enemy_dam:
	̍vR{^_[WłB
my_limit:
	̗^~bgłB
enemy_limit:
	̗^~bgłB
my_rate:
	̗^[głB
enemy_rate:
	̗^[głB
x:
	̌XWłB
ex:
	̌XWłB
y:
	̌YWłB
ey:
	̌YWłB
obj_dis:
	ɍł߂G_[ẄʒułB
	XŴ݂ɎZoĂ邽߁Aщzˌɂ܂B
obj_dis2:
	ɍł߂GIuWFNg̈ʒułB
my_obj_n:
	ݑ݂Ă鎩̃IuWFNgłB
enemy_obj_n:
	ݑ݂Ă鑊̃IuWFNgłB
my_card:
	1ڂ̃J[hIDłB
	J[hȂA͐-1Zbg܂B
	̓IȃJ[hIDcard.txtspell.txtskill.txtǂłB
enemy_card:
	1ڂ̃J[hIDłB
my_air:
	̋󒆃_bV񐔂łAꂪ2(JȂ3)̏ꍇ󒆃_bVgpłȂԂłB
enemy_air:
	̋󒆃_bV񐔂łB
my_frame:
	̃[V͂߂Ă̌o߃t[łB
	Ȃǌpčss̏ꍇ4oCǧE܂ő܂B
enemy_frame:
	肪̃[Vn߂Ă̌o߃t[łB
key_delay:
	set_key_delayŎwłdelay(L[͂̒xt[)łB
	̃t[key_eventkey_onȂǂƂׂẴL[͖߂̎sx܂B
	ɑĂset_key_delayƓľʂ܂B
data_delay:
	set_data_delayŎwłdelay(Ԏ擾xt[)łB
	̃t[enemy_actenemy_frame̎擾x܂B
	ɑĂset_data_delayƓľʂ܂B
battle_time:
	ΐJnĂ̌o߃t[łB
	zV͔zVˑ̂߁Aɂyield񂲂ƂɕK+1킯ł͂܂B
	̂ߓڈƂĂgƂł܂B
	i = 0;
	while true do
		print(battle_time-i);
		i = i+1;
		yield();
	end
	̃R[h𓮂āA\Ă鐔ςȂ̂z̊łB
is_card_use:
	g1ڂ̃J[hgp\łΐ^AłȂȂ΋Ui[܂B
	V󐰗͎gp\s\Ɋւ炸UԂ܂B
weather_time:
	CJE^[(V\őĂ鐔)10{lłB
	V󖳂̂Ƃ͑AV󂠂̂Ƃ͌Ă܂B
	0ɂȂ邱ƁA1000ȏɂȂ邱Ƃ͂܂B
	Ɍ͋Ɍlł͂ȂAۂɔĂV̒lA܂B
	Aweather_delay̐ݒ莟ŋɌ̒lA邱Ƃ܂B
weather2:
	VC̗\łB
	Cweather2Ɠl̓܂AɌweather_delayɊ֌WȂɋɌlԂ܂B
weather_delay:
	ɌɓVʂ킩悤ɂȂ܂ł̎ԂłB
	1000-weather_delay>weather_timeɂȂweatherYV̐lǂ߂悤ɂȂ܂B
	l300Aset_weather_delay֐p邱Ƃŕς邱Ƃł܂B
	̕ϐɑsĂset_weather_delayƓľʂ܂B
my_dir:
	ĂƂ-1AEĂƂ1i[܂B
enemy_dir:
	肪ĂƂ-1AEĂƂ1i[܂B
is_dir_front:
	ĂɓGꍇ͐^AłȂȂ΋Ui[܂B
my_hitstop:
	ŌU𓖂ĂK[hA͔eK[hɋNdt[i[܂B
	XgbvEHb`ȂǁAꕔZł̒lgp邱Ƃ܂B
enemy_hitstop:
	̍dt[łB
my_xspeed:
	x̑xłB
	zV͔zV擾Ă̂ŁAmy_xvZ1t[擾ł܂B
enemy_xspeed:
	x̑xłB
my_yspeed:
	y̑xłB
enemy_yspeed:
	y̑xłB
my_img:
	̌ݕ\ĂL摜IDłB
enemy_img:
	̌ݕ\ĂL摜IDłB
my_hitarea_n:
	̐H炢lp`̌ł
enemy_hitarea_n:
	̐H炢lp`̌ł
my_attackarea_n:
	̍Ulp`̌łB
enemy_attackarea_n:
	̍Ulp`̌łB
my_correction:
	Ōɑɗ^␳̃tOłB
	ȉ̐𑫂lݒ肳܂B
	␳	l
	Rift Attack	1
	Smash Attack	2
	Border Resist	4
	Chain Arts	8
	Chain Spell	16
	Counter Hit	32
	F
	ё̍UJE^[qbgꍇA2+3234i[B
enemy_correction:
	肪ŌɎɗ^␳̃tOłB
is_th105:
	NĂAvzVłΐ^AȊOł΋UԂ܂B
is_th123:
	NĂAvzVłΐ^AȊOł΋UԂ܂B
my_attack_power:
	̍U{łB
	l1.0A1.5ŕi1.5{̃_[W^܂B
	umo̖v␧_ŏ㏸B
enemy_attack_power:
	̍U{łB
my_defense_power:
	̖h{łB
	l1.0A0.5ŕi1/2_[W󂯂ȂȂ܂B
	umo̖vgl`ŌB
enemy_defense_power:
	̖h{łB
my_speed_power:
	̑x{łB
	l1.0A1.5ŕi1.5{̑xňړł܂B
	1.10ȑO̓VcV󕗉Jŏ㏸B
enemy_speed_power:
	̑x{łB
my_timestop:
	̎Ԓ~t^t[A1ȏłԑ͓Ȃ(ł͂Ȃł_ɒ)B
	XyÓ]ȂǎȊOSĂ̓~܂鉉oɐݒ肳A1FƂ1ZĂB
	̐EȂǁAꕔXyɂ̒lݒ肳B
enemy_timestop:
	̎Ԓ~t^t[B
stage_number:
	Xe[Wԍ
	ȉꗗ\F
	0	|_
	1	@̐X
	2	̑
	3	d̎R
	4	_C
	5	LV
	6	zV
	10	_
	11	J@X
	12	gَv
	13	l`̐X
	14	gّ}
	15	E
	16	gكr[
	17	ʘO̐
	18	̒|
	30	̌΂̕
	31	_
	32	ԌnZ^[
	33	ԌnZ^[ʘH
	34	jZFS
	36	̒̎vQ
	37	̒̎vR
	38	̒
bgm_number:
	BGMԍ
	ȉꗗ\F
	BGMԍ	Ȗ
	0	n̐F͉F
	1	t
	2	x鐅
	3	}̗VY
	4	Cɍg@` Legendary Fish
	5	LVρ@` Wonderful Heaven
	6	cSn̗LV
	10	dk
	11	̊@` Casket of Star
	12	tOiCg
	13	uNVeB̐l`t
	14	LLˉ ` Till WhenH
	15	NgK[@` 
	16	Hɍ炩An̍@` Border of Life
	17	Sׂ̈̃Zvebg
	18	邪~Ă
	19	ӌ
	20	C̓@` Invisible Full Moon
	21	_
	22	ފ݋Aq@` Riverside View
	30	M͙RlԂׂ̈
	31	ĂΗ
	32	Cgف@` Chinese Tea
	33	m̑zM@` Nuclear Fusion
	34	n̓AP̍
	35	AmEw@` Unfound Adventure
	36	ɕԕ̂w
	40	F@Ԓ ` Ancients
	41	F}WbN
	42	the Grimoire of Alice
	43	@}
fflags:
	̍UɊւȂetOłB
	ĂtOɑΉȉ̐𑫂lݒ肳܂B
	tO			l		l
				1
				2
				4
	s			8
	K[h\		16
	s\		32		LZ܂
	eCH		64
	X[p[A[}[	128		SX[p[A[}[̂݁ȂspecialdataȂǂŊǗ
	K[h			256		ɐK[hAK[h[VȂ
	K[h			512		256Ƃ̈Ⴂ͕s
	OCY		1024
	s			2048
	s			4096
	nŌG		8192
	ˌG		16384
	󒆑ŌG		32768		gpH
	iŌG		65536		gpH
	iŌG		131072		gpH
	ꕔˌG		262144		gpH
	s			524288
	s			1048576
	s			2097152
	s			4194304
	s			8388608
	s			16777216
	݉͒
aflags:
	g̍U֘AtOłB
	ĂtOɑΉȉ̐𑫂lݒ肳܂B
	tO			l	l
	s			1
	iU		2
	iU		4
	󒆃K[h\		8		󒆃K[h\Ȃtrue
	nK[hs\		16		nK[h\Ȃfalse
	s			32
	Ks\		64		K[hꍇɒʏʂqbg(K[Nɂ炸)
	K[h薳G	128		K[hƂ΂炭肪GԂɂȂ葽iK[hɂȂȂ
	s			256
	s			512
	NbVqbg	1024
	s			2048
	s			4096
	s			8192
	s			16384
	UmbNobN	32768
	s			65536
	s			131072
	s			262144
	K[hNbV	524288		K[ĥ
	ʍU		1048576		Gł͂Ȃ݂̃IuWFNgɂ
	s			2097152		
	ˌ		4194304		OCY\AK[hł͌
	OCYs		8388608		ԓ܂łOCYłȂAˌȂԓ܂łOCYłȂ
	s			16777216
	݉͒
my_win_count:
	̏Eh
enemy_win_count:
	̏Eh

