function MasicPointAddNormal(Rate){
let MagicPoint = GetCommonData("MAGICPOINT");
let AddPoint = GetCommonData("MAGICPOINT_ADD");

if(OnBomb == false){
MagicPoint += AddPoint * Rate;
SetCommonData("MAGICPOINT",MagicPoint);
}
}

function MasicPointReduce{
let MagicPoint = GetCommonData("MAGICPOINT");
let ReducePoint = GetCommonData("MAGICPOINT_REDUCE");

MagicPoint -= ReducePoint;
if(0 >= MagicPoint){MagicPoint = 0;}
SetCommonData("MAGICPOINT",MagicPoint);
}

function MagicPointAddNormal(Rate){
let MagicPoint = GetCommonData("MAGICPOINT");
let AddPoint = GetCommonData("MAGICPOINT_ADD");

if(OnBomb == false){
MagicPoint += AddPoint * Rate;
SetCommonData("MAGICPOINT",MagicPoint);
}
}

function MagicPointReduce{
let MagicPoint = GetCommonData("MAGICPOINT");
let ReducePoint = GetCommonData("MAGICPOINT_REDUCE");

MagicPoint -= ReducePoint;
if(0 >= MagicPoint){MagicPoint = 0;}
SetCommonData("MAGICPOINT",MagicPoint);
}

function MagicPowerAdd(isBig){
let MP = GetCommonData("MAGICPOWER");
if(isBig == true){
MP += 3;
}
else if(isBig == false){
MP += 0.5;
}
SetCommonData("MAGICPOWER",MP);
}

function ChackBonus{
scorebonus = GetCommonData("SCOREBONUS");
spellbonus = GetCommonData("SPELLBONUS");
}