#PlayerShotData

//ShotImage = "shot.png"
ShotImage = ".\img\shot_sakuya.png"

//左、上、右、下
//メインショット青ナイフ
ShotData
{
	id = 1
	rect = ( 1, 1, 40, 40 )
	render = ALPHA
	alpha = 160
}

//サブショット紫ナイフ
ShotData
{
	id = 2
	rect = ( 41, 1, 80, 40 )
	render = ALPHA
	alpha = 160
}

//ボム用青ナイフ
ShotData
{
	id = 3
	rect = ( 0, 42, 32, 122 )
	render = ALPHA
	alpha = 80
}

//ボム用紫ナイフ
ShotData
{
	id = 4
	rect = ( 32, 42, 64, 122 )
	render = ALPHA
	alpha = 80
}
