#PlayerShotData

ShotImage = ".\img\Luna.png"

ShotData
{
	id=1
	rect=(2,42,18,58)
	render=ALPHA
	angular_velocity = rand(3,10)
	alpha=200
}
ShotData
{
	id=2
	rect=(38,42,54,58)
	render=ALPHA
	angular_velocity = rand(3,10)
	alpha=250
}
ShotData
{
	id=3
	rect=(20,42,37,59)
	render=ALPHA
	alpha=150
}