#e
#Title[eeXg]
#Text[@_N-waye]
#Image[]
#ScriptVersion[2]
	
script_enemy_main
{
	let count;//eoԊu𐧌䂷邽߂̕ϐ;
	let cx;//ϐcxɐ^񒆂̍W;
	@Initialize
	{
		count=0;//eoԊu𐧌䂷邽߂̕ϐ;
		cx=GetCenterX();//ϐcxɐ^񒆂̍W;
		SetLife(100);//G̃Ct1000
		SetDamageRate(10,0);
		SetGraphicRect(64,1,127,64);//`挳̋`(64,1)-(127,64)ɐݒ
		LoadGraphic("script\img\ExRumia.png");//script\img\ExRumia.jpgeNX`ɓǂ݂
		SetMovePosition02(cx,60,60);//W(cx,60)60t[ňړ
	}
		
	@MainLoop
	{
		if(count==60)
		{
			SetShotDirectionType(PLAYER);
			let angle=-90;
			while(angle<=90)
			{
				CreateShot01(GetX,GetY,7,angle,BLUE31,0);
				angle+=3;
			}
			count=0;
		}
		SetCollisionA(GetX(),GetY(),32);//G̍Wɓ蔻o^
		SetCollisionB(GetX(),GetY(),24);//G̍Wɓ蔻(̓p)o^
		count++;//1t[count1
	}
	@DrawLoop
	{
		SetTexture("script\img\ExRumia.png");//`挳eNX`ݒ
		DrawGraphic(GetX(),GetY())//G̍WEx[~A`;
	}
	
	@Finalize
	{
		DeleteGraphic("script\img\ExRumia.png");//ǂ݂񂾃eNX`j
	}
}
