script_enemy_main
{
	let count;//eoԊu𐧌䂷邽߂̕ϐ;
	let cx;//ϐcxɐ^񒆂̍W;
	@Initialize
	{
		count=0;//eoԊu𐧌䂷邽߂̕ϐ;
		cx=GetCenterX();//ϐcxɐ^񒆂̍W;
		SetLife(3920);//G̃Ct1000
		SetDamageRate(5,0);
		SetGraphicRect(64,1,127,64);//`挳̋`(64,1)-(127,64)ɐݒ
		LoadGraphic("script\img\ExRumia.png");//script\img\ExRumia.jpgeNX`ɓǂ݂
		LoadUserShotData("script\sample_ring\HAL_ring.txt");
		SetMovePosition02(cx,60,60);//W(cx,60)60t[ňړ
		Shot1;
		Shot2;
		Shot3;
		Shot4;
		Shot5;
		Shot6;
		Shot7;
		Shot8;
		Shot9;
		Shot10;
		Shot11;
		Shot12;
		Shot13;
		Shot14;
		Shot15;
		Shot16;
		Shot17;
		Shot18;
		Shot19;
		Shot20;
	}
		
	@MainLoop
	{
		yield;
		SetCollisionA(GetX(),GetY(),32);//G̍Wɓ蔻o^
		SetCollisionB(GetX(),GetY(),24);//G̍Wɓ蔻(̓p)o^
		count++;//1t[count1
	}
	task Shot1
	{
		SetShotDirectionType(PLAYER);
		let angle1=0;
		loop{
			CreateShot01(GetX(),GetY(),1,angle1,BLUE23,0);
			angle1+=15;
		loop(4){yield;}
		}
	}
	task Shot2
	{
		SetShotDirectionType(PLAYER);
		let angle2=18;
		loop{
			CreateShot01(GetX(),GetY(),1,angle2,BLUE23,0);
			angle2+=15;
		loop(4){yield;}
		}
	}
	task Shot3
	{
		SetShotDirectionType(PLAYER);
		let angle3=36;
		loop{
			CreateShot01(GetX(),GetY(),1,angle3,BLUE23,0);
			angle3+=15;
		loop(4){yield;}
		}
	}
	task Shot4
	{
		SetShotDirectionType(PLAYER);
		let angle4=54;
		loop{
			CreateShot01(GetX(),GetY(),1,angle4,BLUE23,0);
			angle4+=15;
		loop(4){yield;}
		}
	}
	task Shot5
	{
		SetShotDirectionType(PLAYER);
		let angle5=72;
		loop{
			CreateShot01(GetX(),GetY(),1,angle5,BLUE23,0);
			angle5+=15;
		loop(4){yield;}
		}
	}
	task Shot6
	{
		SetShotDirectionType(PLAYER);
		let angle6=90;
		loop{
			CreateShot01(GetX(),GetY(),1,angle6,BLUE23,0);
			angle6+=15;
		loop(4){yield;}
		}
	}
	task Shot7
	{
		SetShotDirectionType(PLAYER);
		let angle7=108;
		loop{
			CreateShot01(GetX(),GetY(),1,angle7,BLUE23,0);
			angle7+=15;
		loop(4){yield;}
		}
	}
	task Shot8
	{
		SetShotDirectionType(PLAYER);
		let angle8=126;
		loop{
			CreateShot01(GetX(),GetY(),1,angle8,BLUE23,0);
			angle8+=15;
		loop(4){yield;}
		}
	}
	task Shot9
	{
		SetShotDirectionType(PLAYER);
		let angle9=144;
		loop{
			CreateShot01(GetX(),GetY(),1,angle9,BLUE23,0);
			angle9+=15;
		loop(4){yield;}
		}
	}
	task Shot10
	{
		SetShotDirectionType(PLAYER);
		let angle10=162;
		loop{
			CreateShot01(GetX(),GetY(),1,angle10,BLUE23,0);
			angle10+=15;
		loop(4){yield;}
		}
	}
	task Shot11
	{
		SetShotDirectionType(PLAYER);
		let angle11=180;
		loop{
			CreateShot01(GetX(),GetY(),1,angle11,BLUE23,0);
			angle11+=15;
		loop(4){yield;}
		}
	}
	task Shot12
	{
		SetShotDirectionType(PLAYER);
		let angle12=198;
		loop{
			CreateShot01(GetX(),GetY(),1,angle12,BLUE23,0);
			angle12+=15;
		loop(4){yield;}
		}
	}
	task Shot13
	{
		SetShotDirectionType(PLAYER);
		let angle13=216;
		loop{
			CreateShot01(GetX(),GetY(),1,angle13,BLUE23,0);
			angle13+=15;
		loop(4){yield;}
		}
	}
	task Shot14
	{
		SetShotDirectionType(PLAYER);
		let angle14=234;
		loop{
			CreateShot01(GetX(),GetY(),1,angle14,BLUE23,0);
			angle14+=15;
		loop(4){yield;}
		}
	}
	task Shot15
	{
		SetShotDirectionType(PLAYER);
		let angle15=252;
		loop{
			CreateShot01(GetX(),GetY(),1,angle15,BLUE23,0);
			angle15+=15;
		loop(4){yield;}
		}
	}
	task Shot16
	{
		SetShotDirectionType(PLAYER);
		let angle16=270;
		loop{
			CreateShot01(GetX(),GetY(),1,angle16,BLUE23,0);
			angle16+=15;
		loop(4){yield;}
		}
	}
	task Shot17
	{
		SetShotDirectionType(PLAYER);
		let angle17=288;
		loop{
			CreateShot01(GetX(),GetY(),1,angle17,BLUE23,0);
			angle17+=15;
		loop(4){yield;}
		}
	}
	task Shot18
	{
		SetShotDirectionType(PLAYER);
		let angle18=306;
		loop{
			CreateShot01(GetX(),GetY(),1,angle18,BLUE23,0);
			angle18+=15;
		loop(4){yield;}
		}
	}
	task Shot19
	{
		SetShotDirectionType(PLAYER);
		let angle19=324;
		loop{
			CreateShot01(GetX(),GetY(),1,angle19,BLUE23,0);
			angle19+=15;
		loop(4){yield;}
		}
	}
	task Shot20
	{
		SetShotDirectionType(PLAYER);
		let angle20=342;
		loop{
			CreateShot01(GetX(),GetY(),1,angle20,BLUE23,0);
			angle20+=15;
		loop(4){yield;}
		}
	}
	@DrawLoop
	{
		SetTexture("script\img\ExRumia.png");//`挳eNX`ݒ
		DrawGraphic(GetX(),GetY())//G̍WEx[~A`;
	}
	
	@Finalize
	{
		DeleteGraphic("script\img\ExRumia.png");//ǂ݂񂾃eNX`j
	}
}
