// G̊{ݒ聕֐܂Ƃ

#include_function ".\lib\lib_anime_faily.txt"	//CuCN[h
#include_function ".\lib_usershot.txt"		//shot_all.png
#include_function ".\lib\lib_se.txt"

let userShot = GetCurrentScriptDirectory() ~ "lib\data_usershot.txt";

function wait(let frame)
{//ҋ@֐
	loop(frame){yield};
}


function makeTokutenItem(count, kyori)
{
	loop(count)
	{
		let r = rand(0, kyori^2)^0.5;
		let a = rand(0, 360);
		CreateItem(ITEM_SCORE, GetX+r*cos(a), GetY+r*sin(a));
	}
}