#PlayerShotData

ShotImage = ".\img\Sunny.png"

//ʏ
ShotData
{
	id=1
	rect=(0,41,18,59)
	render=ALPHA
	angular_velocity = 3
	alpha=200
}
ShotData
{
	id=2
	rect=(19,42,38,85)
	render=ALPHA
	alpha=250
}