#UserShotData

ShotImage = ".\shot_heian.png"

//Ԍe
ShotData{id=1 render=ADD delay_color=(255,65,65)
	AnimationData
		{
			animation_data = (4,0,0,29,29)
			animation_data = (4,30,0,59,29)
			animation_data = (4,60,0,89,29)
		}
}

//Ԍ
ShotData{id=2 rect=(0,30,26,58) delay_color=(255,63,63)}

//e
ShotData{id=3 rect=(27,30,89,92) render=ADD delay_color=(255, 63, 63)}
