#PlayerShotData

ShotImage = ".\RumiaShot.png"

ShotData
{
	id = 1 //ID
	rect = (1,1,31,31) //`挳`
	render = ADD //`@
	alpha=64
	angular_velocity = rand(-5,5) //摜̉]x
}

ShotData
{
	id = 2 //ID
	rect = (1,32,48,80) //`挳`
	render = ADD //`@
	alpha=64
	angular_velocity = rand(-5,5) //摜̉]x
}
ShotData
{
	id = 3
	rect = (60,0,87,27)
	render = ADD
}
ShotData
{
	id = 4
	AnimationData{
		animation_data = (8, 0,120, 7,127)
		animation_data = (8,10,120,17,127)
		animation_data = (8,20,120,27,127)
		animation_data = (8,30,120,37,127)
	}
}
ShotData
{
	id = 5
	AnimationData{
		animation_data = (8,30,120,37,127)
		animation_data = (8,20,120,27,127)
		animation_data = (8,10,120,17,127)
		animation_data = (8, 0,120, 7,127)
	}
}
