e
#Title[Ă@ @(M)]
#Text[]
#BGM[.\bgm\bgm.wav]
#BackGround[User]
#Player[FREE]
#ScriptVersion[2]

script_enemy_main{
	
	@Initialize{
		InitializeData();
		
		SetLife(10);
		SetX(GetClipMinX() - 40);
		SetY(GetClipMinY() + 140);
		SetEnemyMarker(true);
		
		TMain();
	}
	
	@MainLoop{
		yield;
	}
	
	@DrawLoop{
		DrawBoss_Byakuren(imgBoss_Byakuren);
	}
	
	@Finalize{
	}
	
	task TMain(){
		yield;
		
		CreateEnemyFromFile(GetCsdEx("02to03_02.txt"),0,0,0,0,0);
		
		SetMovePosition01(GetClipMinX() + 40,GetClipMinY() + 140,2);
		
		Wait(90);
		
		AddLife(-10);
	}
	
	#include_function ".\initialize_boss.txt"
}