e
#Title[@H H(M)]
#Text[]
#BGM[.\bgm\bgm.wav]
#BackGround[User]
#Player[FREE]
#ScriptVersion[2]

script_enemy_main{
	
	@Initialize{
		InitializeData();
		InitializeAction();
		
		SetLife(10);
		SetX(GetCenterX());
		SetY(GetClipMinY() + 130);
		SetEnemyMarker(false);
		
		SetAlpha(0);
		
		TMain();
	}
	
	@MainLoop{
		yield;
	}
	
	@DrawLoop{
		DrawBoss(imgBoss_Yuuka);
	}
	
	@Finalize{
	}
	
	task TMain(){
		yield;
		
		Alpha();
		CreateEnemyFromFile(GetCsdEx("03to04_03.txt"),0,0,0,0,0);
		
		SetAction(ACT_TURN,33);
		Wait(33);
		
		SetAction(ACT_TURN,33);
		Wait(33);
		
		SetEnemyMarker(true);
		
		SetAction(ACT_TURN,33);
		Wait(33);
		
		Wait(20);
		
		AddLife(-10);
	}
	
	task Alpha(){
		let alpha = 0;
		
		loop(120){
			SetAlpha(alpha);
			
			alpha += 255 / 120;
			
			yield;
		}
	}
	
	#include_function ".\initialize_boss.txt"
	#include_function ".\lib\lib_anime_yuka.txt"
}