
function zako_s_1(
let l,
let w,
let x,
let y,
let s,
let a,
let e1,
let e2,
let e3
) {
	z1_1;
	task z1_1{
	loop(l){
	CreateEnemyFromFile(csd~"\zako\normal\Z11.txt",x,y,s,a,[2,e1,e2,e3]);
	wait(w);
	}
	}
}
/*
function zako_s_2(
let l,
let l2,
let w,
let x,
let y,
let s,
let a,
let e1,
let e2
) {
	z2_1;
	task z2_1{
	loop(l){
	e1=0;
	loop(e2){
	CreateEnemyFromFile(csd~"\zako\normal\Z02.txt",x+e1,y-30,s,a,[2]);
	CreateEnemyFromFile(csd~"\zako\normal\Z02.txt",x+e1-24,y-78,s,a,[2]);
	e1+=48;
	}
	wait(w);
	}
	}
}

function zako_s_3(
let l,
let w,
let x,
let y,
let s,
) {
	z3_1;
	task z3_1{
	loop(l){
	CreateEnemyFromFile(csd~"\zako\normal\Z05.txt",x,y,s,0,[2]);
	wait(w);
	}
	}
}

function zako_s_4(
let l,
let w,
let x,
let y,
let s,
let a,
let e1,
let e2,
let e3
) {
	z4_1;
	task z4_1{
	loop(l){
	CreateEnemyFromFile(csd~"\zako\normal\Z06.txt",x,y,s,a,[2,e1,e2,e3]);
	wait(w);
	}
	}
}

function zako_s_5(
let l,
let w,
let x,
let y,
let s,
let a,
let e1,
let e2,
let pm
) {
	z5_1;
	task z5_1{
	y=-40;
	a=90;
	s=0;
	e1=0;
	loop(l){
	loop(e2){
	CreateEnemyFromFile(csd~"\zako\normal\Z13.txt",x+e1+32,y,s,a,[3,x+e1+32,160,20]);
	e1+=64;
	}
	e1-=(64*e2)+(32*pm);
	wait(w);
	}
	}
}


*/


function zako_s_6(
let l,
let w,
let x,
let y,
let s,
let a,
let e1,
let e2,
let e3,
let e4
) {
	z6_1;
	task z6_1{
	let s6=0;
	loop(l){
	CreateEnemyFromFile(csd~"\zako\normal\Z12.txt",x+s6/2,y,s,a,[2,e1+s6,e2,e3,e4]);
	s6+=30*e4;
	wait(w);
	}
	}
}

function zako_s_26(
let l,
let w,
let x,
let y,
let s,
let a,
let e1,
let e2,
let e3,
let e4
) {
	z6_1;
	task z6_1{
	let s6=0;
	loop(l){
	CreateEnemyFromFile(csd~"\zako\normal\Z24.txt",x+s6/2,y,s,a,[2,e1+s6,e2,e3,e4]);
	s6+=30*e4;
	wait(w);
	}
	}
}