#include_function ".\lib\lib_boss.txt"

let imgBoss  = GetCsdEx("img\dot_renko.png");
let imgCutin = GetCsdEx("img\cutin_renko.png");

let shot_all = GetCsdEx("lib\shot_all.txt");

let se1 = GetCsdEx("se\countdown.wav");
let se2 = GetCsdEx("se\concentration.wav");
let se3 = GetCsdEx("se\change.wav");

let i = 0;
let j = 0;

function InitializeData(){
	
	if( GetCommonDataDefault("Plural",0) == 0 ){
		LoadGraphic(imgBoss);
		LoadGraphic(imgCutin);
		
		LoadSE(se1);
		LoadSE(se2);
		LoadSE(se3);
		
		SetX( GetCenterX() );
		SetY( GetClipMinY() + 90 );
		
		SetCommonData("Plural",1);
	}
	
	LoadUserShotData(shot_all);
	
	CountDown(se1);
	
	SetMovePosition03(GetCenterX(),GetClipMinY() + 90,20,4);
	
	if(GetPlayerType() == REIMU_A){
		SetDamageRate(12,7);
	}else{
		SetDamageRate(7,7);
	}
	
	SetCollisionEx(32,16,false,500);
	SetEnemyMarker(true);
	
	SetEffectForZeroLife(60,128,2);
}

function FinalizeData(){
	CreateItemEx(ITEM_SCORE,110,26);
}

function DrawBoss(imgFile){
	SetTexture(imgFile);
	SetGraphicRect(0,0,36,60);
	DrawGraphic( GetX(),GetY() );
}