#UserShotData

ShotImage = ".\shot_allPLUS.png"

//e
ShotData{id=1
   rect=(257,352,277,383)
   delay_color=(255,255,255)}

ShotData{id=2
   rect=(60,118,71,138)
   delay_color=(63,63,255)}

ShotData{id=3
    delay_color=(255,63,63)
    AnimationData{
    animation_data=(4,0,460,20,492)
    animation_data=(4,20,460,40,492)
    animation_data=(4,40,460,60,492)
    }
}