	#e
	#Title[ꁝ]
	#Text[SampleA04F􂷂e]
	#Image[]
        #Player[FREE]
        #BackGround[User(.\img\reimua.png, 0, 0)]//384~448 
        #BGM[.\bgm\04 - Green eyed jealousy_re.mp3]
	#ScriptVersion[2]
	
	script_enemy_main
	{
	let imgExRumia   = GetCurrentScriptDirectory~"img\ExRumia.png";
    
               // ԗΐ򎇐[10`؇AėI |Dې
                let csd        = GetCurrentScriptDirectory;
                let shotData   = csd ~ "kshotData.txt";

		let cx;
		let cy;
                

		@Initialize
		{    
                        SetTimer(200);

			cx=GetCenterX();   
			cy=GetCenterY();                    //ϐcxɐ^񒆂̍W;
			SetLife(1);                         //G̃Ct1000
			SetGraphicRect(64,1,127,64);  
		        LoadGraphic(imgExRumia); 
		        SetTexture(imgExRumia);        //script\img\ExRumia.jpgeNX`ɓǂ݂
			SetMovePosition03(cx,cy-120,40,5);          //W(cx,120)60t[ňړ
		        LoadUserShotData(shotData);
                        SetEnemyMarker(true);
                        SetDamageRate(100, 120);
                        SetInvincibility(200);

                }
			
		@MainLoop
		{

			SetCollisionA(GetX(),GetY(),32);
			SetCollisionB(GetX(),GetY(),24);

                        yield;

		}
		
		@DrawLoop
		{
		SetTexture(imgExRumia);
		if(int(GetSpeedX())==0){SetGraphicRect(64,1,127,64);}
		else if(GetSpeedX()>0){SetGraphicRect(192,1,255,64);}
		else if(GetSpeedX()<0){SetGraphicRect(128,1,191,64);}
		DrawGraphic(GetX, GetY);
		}
		
		@Finalize
		{
			DeleteGraphic(imgExRumia);
		}
	}


	}