//---------------------------------------------------------------------------------
//
//　INI系のファイルから呼ばれるインクルード専用ファイルです。
//　定数一覧が宣言されています。
//
//---------------------------------------------------------------------------------


//システム定数(計算用に使う。主に足したり引いたり)
let SYS_SHOT		= 1000;
let SYS_PLAYER		= 2000;
let SYS_SYSTEM		= 3000;
let SYS_STATE		= 4000;
let SYS_OTHER		= 5000;


//メニュー用の読み込む画像
let IMG_MENU_SELECT	= csd ~ "\BG\menuSELECT.png";
let IMG_MENU_TEXT	= csd ~ "\BG\menuTEXT.png";
let IMG_MENU_BG		= csd ~ "\BG\menuBG.png";


//プレイモード
let PLAYMODE_PLAY	= 4001;
let PLAYMODE_REPLAY	= 4002;
let PLAYMODE_DEMOPLAY	= 4003;
let PLAYMODE_PRACTICE	= 4004;


//ステージの状態管理用
let STAGE_STATE_MENU	= 4001;
let STAGE_STATE_SPELL	= 4002;

let STAGE_STATE_EXIT	= 4003;


//メニュー状態管理用
let MENU_STATE_INIT	= 4001;
let MENU_STATE_LANK	= 4002;
let MENU_STATE_QUIT	= 4003;
let MENU_STATE_NONE	= 4099;


//選択メニューの状態管理用
let SELECT_STATE_ALL		= 4001;
let SELECT_STATE_014		= 4002;
let SELECT_STATE_017		= 4003;
let SELECT_STATE_022		= 4004;
let SELECT_STATE_QUIT		= 4005;

let SELECT_STATE_EASY		= 4006;
let SELECT_STATE_NORMAL		= 4007;
let SELECT_STATE_HARD		= 4008;
let SELECT_STATE_LUNATIC	= 4009;
let SELECT_STATE_OMAKE		= 4010;

let SELECT_STATE_NONE		= 4099;


//選択したスペカの種類
let SPELL_ALL			= 3001;
let SPELL_014			= 3002;
let SPELL_017			= 3003;
let SPELL_022			= 3004;
let SPELL_NONE			= 3099;


//選択した難易度
let SPELL_LANK_EASY		= 3001;
let SPELL_LANK_NORMAL		= 3002;
let SPELL_LANK_HARD		= 3003;
let SPELL_LANK_LUNATIC		= 3004;
let SPELL_LANK_OMAKE		= 3005;
let SPELL_LANK_NONE		= 3099;


//色管理用
let WHITE_R	= 255;
let WHITE_G	= 255;
let WHITE_B	= 255;

let GREY_R	= 180;
let GREY_G	= 180;
let GREY_B	= 180;

let RED_R	= 255;
let RED_G	= 0;
let RED_B	= 0;

let GREEN_R	= 0;
let GREEN_G	= 255;
let GREEN_B	= 0;

let BLUE_R	= 0;
let BLUE_G	= 0;
let BLUE_B	= 255;

let YELLOW_R	= 255;
let YELLOW_G	= 255;
let YELLOW_B	= 0;

let PINK_R	= 255;
let PINK_G	= 170;
let PINK_B	= 180;

//デフォルト位置
let DEFAULT_POSITION_X		= 224;
let DEFAULT_POSITION_Y		= 400;

